[][src]Trait gfx_hal::window::Surface

pub trait Surface<B: Backend>: Debug + Any + Send + Sync {
    fn supports_queue_family(&self, family: &B::QueueFamily) -> bool;
fn capabilities(
        &self,
        physical_device: &B::PhysicalDevice
    ) -> SurfaceCapabilities;
fn supported_formats(
        &self,
        physical_device: &B::PhysicalDevice
    ) -> Option<Vec<Format>>; }

A Surface abstracts the surface of a native window.

Required methods

fn supports_queue_family(&self, family: &B::QueueFamily) -> bool

Check if the queue family supports presentation to this surface.

Examples

fn capabilities(
    &self,
    physical_device: &B::PhysicalDevice
) -> SurfaceCapabilities

Query surface capabilities for this physical device.

Use this function for configuring swapchain creation.

fn supported_formats(
    &self,
    physical_device: &B::PhysicalDevice
) -> Option<Vec<Format>>

Query surface formats for this physical device.

This function may be slow. It's typically used during the initialization only.

Note: technically the surface support formats may change at the point where an application needs to recreate the swapchain, e.g. when the window is moved to a different monitor.

If None is returned then the surface has no preferred format and the application may use any desired format.

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Implementors

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