Files
ab_glyph_rasterizer
addr2line
adler
andrew
approx
arrayvec
ash
atom
backtrace
bitflags
byteorder
calloop
cfg_if
colorful
conrod_core
conrod_derive
conrod_example_shared
conrod_gfx
conrod_glium
conrod_piston
conrod_rendy
conrod_vulkano
conrod_wgpu
conrod_winit
copyless
copypasta
crossbeam
crossbeam_channel
crossbeam_deque
crossbeam_epoch
crossbeam_queue
crossbeam_utils
daggy
dlib
downcast_rs
draw_state
either
fixedbitset
float
fnv
futures
futures_channel
futures_core
futures_executor
futures_io
futures_macro
futures_sink
futures_task
futures_util
async_await
future
io
lock
sink
stream
task
fxhash
getrandom
gfx
gfx_backend_empty
gfx_backend_vulkan
gfx_core
gfx_descriptor
gfx_hal
gfx_memory
gimli
glium
glutin
glutin_egl_sys
glutin_glx_sys
graphics
half
hibitset
inplace_it
input
instant
interpolation
iovec
itoa
lazy_static
lazycell
libc
libloading
line_drawing
linked_hash_map
lock_api
log
maybe_uninit
memchr
memmap
memoffset
miniz_oxide
mio
mio_extras
naga
net2
nix
nom
num
num_bigint
num_complex
num_cpus
num_integer
num_iter
num_rational
num_traits
object
once_cell
ordered_float
ordermap
osmesa_sys
owned_ttf_parser
parking_lot
parking_lot_core
percent_encoding
petgraph
pin_project
pin_project_internal
pin_project_lite
pin_utils
ppv_lite86
proc_macro2
proc_macro_hack
proc_macro_nested
quote
rand
rand_chacha
rand_core
raw_window_handle
read_color
relevant
rendy
rendy_chain
rendy_command
rendy_core
rendy_descriptor
rendy_factory
rendy_frame
rendy_graph
rendy_init
rendy_memory
rendy_mesh
rendy_resource
rendy_shader
rendy_texture
rendy_wsi
rustc_demangle
rustc_hash
rusttype
ryu
same_file
scoped_tls
scopeguard
serde
serde_derive
serde_json
shaderc
shaderc_sys
shared_library
slab
smallvec
smithay_client_toolkit
smithay_clipboard
spirv_headers
stb_truetype
syn
takeable_option
texture
thiserror
thiserror_impl
thread_profiler
time
tracing
tracing_core
ttf_parser
typed_arena
unicode_xid
vecmath
viewport
vk_sys
void
vulkano
buffer
command_buffer
descriptor
device
framebuffer
image
instance
memory
pipeline
query
swapchain
sync
vulkano_shaders
walkdir
wayland_client
wayland_commons
wayland_cursor
wayland_egl
wayland_protocols
wayland_sys
wgpu
wgpu_core
wgpu_types
winit
x11
x11_clipboard
x11_dl
xcb
xcursor
xdg
xml
  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
//! A simple, non-interactive widget for drawing an `Image`.

use {Color, Widget, Ui};
use image;
use position::{Dimension, Rect};
use widget;


/// A primitive and basic widget for drawing an `Image`.
#[derive(Copy, Clone, WidgetCommon_)]
pub struct Image {
    /// Data necessary and common for all widget builder types.
    #[conrod(common_builder)]
    pub common: widget::CommonBuilder,
    /// The unique identifier for the image that will be drawn.
    pub image_id: image::Id,
    /// The rectangle area of the original source image that should be used.
    pub src_rect: Option<Rect>,
    /// Unique styling.
    pub style: Style,
}

/// Unique `State` to be stored between updates for the `Image`.
#[derive(Copy, Clone)]
pub struct State {
    /// The rectangular area of the image that we wish to display.
    ///
    /// If `None`, the entire image will be used.
    pub src_rect: Option<Rect>,
    /// The unique identifier for the image's associated data that will be drawn.
    pub image_id: image::Id,
}

/// Unique styling for the `Image` widget.
#[derive(Copy, Clone, Debug, Default, PartialEq, WidgetStyle_)]
pub struct Style {
    /// Optionally specify a single color to use for the image.
    #[conrod(default = "None")]
    pub maybe_color: Option<Option<Color>>,
}


impl Image {

    /// Construct a new `Image`.
    ///
    /// Note that the `Image` widget does not require borrowing or owning any image data directly.
    /// Instead, image data is stored within a `conrod::image::Map` where `image::Id`s are mapped
    /// to their associated data.
    ///
    /// This is done for a few reasons:
    ///
    /// - To avoid requiring that the widget graph owns an instance of each image
    /// - To avoid requiring that the user passes the image data to the `Image` every update
    /// unnecessarily
    /// - To make it easier for users to borrow and mutate their images without needing to index
    /// into the `Ui`'s widget graph (which also requires casting types).
    ///
    /// During rendering, conrod will take the `image::Map`, retrieve the data associated with each
    /// image and yield it via the `render::Primitive::Image` variant.
    ///
    /// Note: this implies that the type must be the same for all `Image` widgets instantiated via
    /// the same `Ui`. In the case that you require multiple different types of images, we
    /// recommend that you either:
    ///
    /// 1. use an enum with a variant for each type
    /// 2. use a trait object, where the trait is implemented for each of your image types or
    /// 3. use an index type which may be mapped to your various image types.
    pub fn new(image_id: image::Id) -> Self {
        Image {
            common: widget::CommonBuilder::default(),
            image_id: image_id,
            src_rect: None,
            style: Style::default(),
        }
    }

    /// The rectangular area of the image that we wish to display.
    ///
    /// If this method is not called, the entire image will be used.
    pub fn source_rectangle(mut self, rect: Rect) -> Self {
        self.src_rect = Some(rect);
        self
    }

    builder_methods!{
        pub color { style.maybe_color = Some(Option<Color>) }
    }

}


impl Widget for Image {
    type State = State;
    type Style = Style;
    type Event = ();

    fn init_state(&self, _: widget::id::Generator) -> Self::State {
        State {
            src_rect: None,
            image_id: self.image_id,
        }
    }

    fn style(&self) -> Self::Style {
        self.style.clone()
    }

    fn default_x_dimension(&self, ui: &Ui) -> Dimension {
        match self.src_rect.as_ref() {
            Some(rect) => Dimension::Absolute(rect.w()),
            None => widget::default_x_dimension(self, ui),
        }
    }

    fn default_y_dimension(&self, ui: &Ui) -> Dimension {
        match self.src_rect.as_ref() {
            Some(rect) => Dimension::Absolute(rect.h()),
            None => widget::default_y_dimension(self, ui),
        }
    }

    fn update(self, args: widget::UpdateArgs<Self>) -> Self::Event {
        let widget::UpdateArgs { state, .. } = args;
        let Image { image_id, src_rect, .. } = self;

        if state.image_id != image_id {
            state.update(|state| state.image_id = image_id);
        }
        if state.src_rect != src_rect {
            state.update(|state| state.src_rect = src_rect);
        }
    }

}