Files
ab_glyph_rasterizer
addr2line
adler
andrew
approx
arrayvec
ash
atom
backtrace
bitflags
byteorder
calloop
cfg_if
colorful
conrod_core
conrod_derive
conrod_example_shared
conrod_gfx
conrod_glium
conrod_piston
conrod_rendy
conrod_vulkano
conrod_wgpu
conrod_winit
copyless
copypasta
crossbeam
crossbeam_channel
crossbeam_deque
crossbeam_epoch
crossbeam_queue
crossbeam_utils
daggy
dlib
downcast_rs
draw_state
either
fixedbitset
float
fnv
futures
futures_channel
futures_core
futures_executor
futures_io
futures_macro
futures_sink
futures_task
futures_util
async_await
future
io
lock
sink
stream
task
fxhash
getrandom
gfx
gfx_backend_empty
gfx_backend_vulkan
gfx_core
gfx_descriptor
gfx_hal
gfx_memory
gimli
glium
glutin
glutin_egl_sys
glutin_glx_sys
graphics
half
hibitset
inplace_it
input
instant
interpolation
iovec
itoa
lazy_static
lazycell
libc
libloading
line_drawing
linked_hash_map
lock_api
log
maybe_uninit
memchr
memmap
memoffset
miniz_oxide
mio
mio_extras
naga
net2
nix
nom
num
num_bigint
num_complex
num_cpus
num_integer
num_iter
num_rational
num_traits
object
once_cell
ordered_float
ordermap
osmesa_sys
owned_ttf_parser
parking_lot
parking_lot_core
percent_encoding
petgraph
pin_project
pin_project_internal
pin_project_lite
pin_utils
ppv_lite86
proc_macro2
proc_macro_hack
proc_macro_nested
quote
rand
rand_chacha
rand_core
raw_window_handle
read_color
relevant
rendy
rendy_chain
rendy_command
rendy_core
rendy_descriptor
rendy_factory
rendy_frame
rendy_graph
rendy_init
rendy_memory
rendy_mesh
rendy_resource
rendy_shader
rendy_texture
rendy_wsi
rustc_demangle
rustc_hash
rusttype
ryu
same_file
scoped_tls
scopeguard
serde
serde_derive
serde_json
shaderc
shaderc_sys
shared_library
slab
smallvec
smithay_client_toolkit
smithay_clipboard
spirv_headers
stb_truetype
syn
takeable_option
texture
thiserror
thiserror_impl
thread_profiler
time
tracing
tracing_core
ttf_parser
typed_arena
unicode_xid
vecmath
viewport
vk_sys
void
vulkano
buffer
command_buffer
descriptor
device
framebuffer
image
instance
memory
pipeline
query
swapchain
sync
vulkano_shaders
walkdir
wayland_client
wayland_commons
wayland_cursor
wayland_egl
wayland_protocols
wayland_sys
wgpu
wgpu_core
wgpu_types
winit
x11
x11_clipboard
x11_dl
xcb
xcursor
xdg
xml
  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
use std::{ mem, fmt };
use std::error::Error;

use version::Api;
use version::Version;
use context::CommandContext;
use backend::Facade;
use BufferExt;
use GlObject;
use ContextExt;
use CapabilitiesSource;
use TransformFeedbackSessionExt;
use buffer::{Buffer, BufferAnySlice};
use index::PrimitiveType;
use program::OutputPrimitives;
use program::Program;
use vertex::Vertex;

use gl;

/// Transform feedback allows you to obtain in a buffer the list of the vertices generated by
/// the vertex shader, geometry shader, or tessellation evaluation shader of your program. This
/// is usually used to cache the result in order to draw the vertices multiple times with multiple
/// different fragment shaders.
///
/// To use transform feedback, you must create a transform feedback session. A transform feedback
/// session mutably borrows the buffer where the data will be written. Each draw command submitted
/// with a session will continue to append data after the data written by the previous draw command.
/// You can only use the data when the session is destroyed.
///
/// # Notes
///
/// Here are a few things to note if you aren't familiar with transform feedback:
///
/// - The program you use must have transform feedback enabled, either with attributes in the
///   vertex shader's source code (for recent OpenGL versions only) or by indicating a list of
///   vertex attributes when building the program.
///
/// - A transform feedback session is bound to a specific program and buffer. You can't switch
///   them once the session has been created. An error is generated if you draw with a different
///   program than the one you created the session with.
///
/// - The transform feedback process doesn't necessarily fill the whole buffer. To retrieve the
///   number of vertices that are written to the buffer, use a query object (see the
///   `draw_parameters` module). It is however usually easy to determine in advance the number of
///   vertices that will be written based on the input data.
///
/// - The buffer will obtain either a list of points, a list of lines (two vertices), or a list of
///   triangles (three vertices). If you draw a triangle strip or a triangle fan for example,
///   individual triangles will be written to the buffer (meaning that some vertices will be
///   duplicated).
///
/// - You can use the same session multiple times in a row, in which case the data will continue
///   to be pushed in the buffer after the existing data. However you must always use the same type
///   of primitives and the same program.
///
/// # Example
///
/// ```no_run
/// # #[macro_use]
/// # extern crate glium;
/// # use glium::Surface;
/// # fn main() {
/// # let display: glium::Display = unsafe { std::mem::MaybeUninit::uninit().assume_init() };
/// # let program: glium::Program = unsafe { std::mem::MaybeUninit::uninit().assume_init() };
/// # let vb: glium::vertex::VertexBufferAny = unsafe { std::mem::MaybeUninit::uninit().assume_init() };
/// # let ib: glium::index::IndexBuffer<u16> = unsafe { std::mem::MaybeUninit::uninit().assume_init() };
/// #[derive(Copy, Clone, Debug, PartialEq)]
/// struct Vertex {
///     output_val: (f32, f32),
/// }
///
/// implement_vertex!(Vertex, output_val);
///
/// let mut out_buffer: glium::VertexBuffer<Vertex> = glium::VertexBuffer::empty(&display, 6).unwrap();
///
/// {
///     let session = glium::vertex::TransformFeedbackSession::new(&display, &program,
///                                                                &mut out_buffer).unwrap();
///
///     let params = glium::DrawParameters {
///         transform_feedback: Some(&session),
///         .. Default::default()
///     };
///
///     display.draw().draw(&vb, &ib, &program, &uniform!{}, &params).unwrap();
/// }
///
/// let result: Vec<Vertex> = out_buffer.read().unwrap();
/// println!("List of generated vertices: {:?}", result);
/// # }
/// ```
#[derive(Debug)]
pub struct TransformFeedbackSession<'a> {
    buffer: BufferAnySlice<'a>,
    program: &'a Program,
}

/// Error that can happen when creating a `TransformFeedbackSession`.
#[derive(Debug, Clone)]
pub enum TransformFeedbackSessionCreationError {
    /// Transform feedback is not supported by the OpenGL implementation.
    NotSupported,

    /// The format of the output doesn't match what the program is expected to output.
    WrongVertexFormat,
}

impl fmt::Display for TransformFeedbackSessionCreationError {
    fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
        use self::TransformFeedbackSessionCreationError::*;
        let desc = match *self {
            NotSupported =>
                "Transform feedback is not supported by the OpenGL implementation",
            WrongVertexFormat =>
                "The format of the output doesn't match what the program is expected to output",
        };
        fmt.write_str(desc)
    }
}

impl Error for TransformFeedbackSessionCreationError {}

/// Returns true if transform feedback is supported by the OpenGL implementation.
#[inline]
pub fn is_transform_feedback_supported<F: ?Sized>(facade: &F) -> bool where F: Facade {
    let context = facade.get_context();

    context.get_version() >= &Version(Api::Gl, 3, 0) ||
    context.get_version() >= &Version(Api::GlEs, 3, 0) ||
    context.get_extensions().gl_ext_transform_feedback
}

impl<'a> TransformFeedbackSession<'a> {
    /// Builds a new transform feedback session.
    ///
    /// TODO: this constructor should ultimately support passing multiple buffers of different
    ///       types
    pub fn new<F: ?Sized, V>(facade: &F, program: &'a Program, buffer: &'a mut Buffer<[V]>)
                     -> Result<TransformFeedbackSession<'a>, TransformFeedbackSessionCreationError>
                     where F: Facade, V: Vertex + Copy + Send + 'static
    {
        if !is_transform_feedback_supported(facade) {
            return Err(TransformFeedbackSessionCreationError::NotSupported);
        }

        if !program.transform_feedback_matches(&<V as Vertex>::build_bindings(),
                                               mem::size_of::<V>())
        {
            return Err(TransformFeedbackSessionCreationError::WrongVertexFormat);
        }

        Ok(TransformFeedbackSession {
            buffer: buffer.as_slice_any(),
            program: program,
        })
    }
}

impl<'a> TransformFeedbackSessionExt for TransformFeedbackSession<'a> {
    fn bind(&self, ctxt: &mut CommandContext, draw_primitives: PrimitiveType) {
        // TODO: check that the state matches what is required
        if ctxt.state.transform_feedback_enabled.is_some() {
            unimplemented!();
        }

        // FIXME: use the memory barrier system
        self.buffer.bind_to_transform_feedback(ctxt, 0);

        unsafe {
            let primitives = match (self.program.get_output_primitives(), draw_primitives) {
                (Some(OutputPrimitives::Points), _) => gl::POINTS,
                (Some(OutputPrimitives::Lines), _) => gl::LINES,
                (Some(OutputPrimitives::Triangles), _) => gl::TRIANGLES,
                (Some(OutputPrimitives::Quads), _) => panic!(),         // TODO: return a proper error
                (None, PrimitiveType::Points) => gl::POINTS,
                (None, PrimitiveType::LinesList) => gl::LINES,
                (None, PrimitiveType::LinesListAdjacency) => gl::LINES,
                (None, PrimitiveType::LineStrip) => gl::LINES,
                (None, PrimitiveType::LineStripAdjacency) => gl::LINES,
                (None, PrimitiveType::LineLoop) => gl::LINES,
                (None, PrimitiveType::TrianglesList) => gl::TRIANGLES,
                (None, PrimitiveType::TrianglesListAdjacency) => gl::TRIANGLES,
                (None, PrimitiveType::TriangleStrip) => gl::TRIANGLES,
                (None, PrimitiveType::TriangleStripAdjacency) => gl::TRIANGLES,
                (None, PrimitiveType::TriangleFan) => gl::TRIANGLES,
                (None, PrimitiveType::Patches { .. }) => unreachable!(),
            };

            ctxt.gl.BeginTransformFeedback(primitives);
            ctxt.state.transform_feedback_enabled = Some(primitives);
            ctxt.state.transform_feedback_paused = false;
        }
    }

    #[inline]
    fn unbind(ctxt: &mut CommandContext) {
        if ctxt.state.transform_feedback_enabled.is_none() {
            return;
        }

        unsafe {
            ctxt.gl.EndTransformFeedback();
            ctxt.state.transform_feedback_enabled = None;
            ctxt.state.transform_feedback_paused = false;
        }
    }

    fn ensure_buffer_out_of_transform_feedback(ctxt: &mut CommandContext, buffer: gl::types::GLuint) {
        if ctxt.state.transform_feedback_enabled.is_none() {
            return;
        }

        let mut needs_unbind = false;
        for elem in ctxt.state.indexed_transform_feedback_buffer_bindings.iter_mut() {
            if elem.buffer == buffer {
                needs_unbind = true;
                break;
            }
        }

        if needs_unbind {
            TransformFeedbackSession::unbind(ctxt);
        }
    }
}

impl<'a> Drop for TransformFeedbackSession<'a> {
    #[inline]
    fn drop(&mut self) {
        // Since the session can be mem::forget'ed, the code in buffer/alloc.rs ensures that the
        // buffer isn't used by transform feedback.
        // However we end the session now anyway.
        let mut ctxt = self.buffer.get_context().make_current();
        Self::ensure_buffer_out_of_transform_feedback(&mut ctxt, self.buffer.get_id());
    }
}