use std::cmp::max;
use std::io::Read;
use std::sync::{Arc, Mutex};
use andrew::shapes::rectangle;
use andrew::text;
use andrew::text::fontconfig;
use andrew::{Canvas, Endian};
use wayland_client::protocol::{
wl_compositor, wl_pointer, wl_seat, wl_shm, wl_subcompositor, wl_subsurface, wl_surface,
};
use wayland_client::NewProxy;
use super::{ButtonState, Frame, FrameRequest, Theme};
use pointer::{AutoPointer, AutoThemer};
use utils::DoubleMemPool;
const BORDER_SIZE: u32 = 12;
const HEADER_SIZE: u32 = 32;
const BUTTON_SPACE: u32 = 10;
const ROUNDING_SIZE: u32 = 5;
struct DefaultTheme;
impl Theme for DefaultTheme {
fn get_primary_color(&self, active: bool) -> [u8; 4] {
if active {
[0xFF, 0x80, 0x80, 0x80]
} else {
[0xFF, 0x60, 0x60, 0x60]
}
}
fn get_secondary_color(&self, _active: bool) -> [u8; 4] {
[0x00, 0x00, 0x00, 0x00]
}
fn get_close_button_color(&self, state: ButtonState) -> [u8; 4] {
match state {
ButtonState::Hovered => [0xFF, 0xFF, 0x40, 0x40],
ButtonState::Idle => [0xFF, 0xB0, 0x40, 0x40],
_ => [0x00, 0x00, 0x00, 0x00],
}
}
fn get_maximize_button_color(&self, state: ButtonState) -> [u8; 4] {
match state {
ButtonState::Hovered => [0xFF, 0xFF, 0xFF, 0x40],
ButtonState::Idle => [0xFF, 0xB0, 0xB0, 0x40],
ButtonState::Disabled => [0xFF, 0x80, 0x80, 0x20],
}
}
fn get_minimize_button_color(&self, state: ButtonState) -> [u8; 4] {
match state {
ButtonState::Hovered => [0xFF, 0x40, 0xFF, 0x40],
ButtonState::Idle => [0xFF, 0x40, 0xB0, 0x40],
_ => [0x00, 0x00, 0x00, 0x00],
}
}
}
const HEAD: usize = 0;
const TOP: usize = 1;
const BOTTOM: usize = 2;
const LEFT: usize = 3;
const RIGHT: usize = 4;
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
enum Location {
None,
Head,
Top,
TopRight,
Right,
BottomRight,
Bottom,
BottomLeft,
Left,
TopLeft,
Button(UIButton),
}
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
enum UIButton {
Minimize,
Maximize,
Close,
}
struct Part {
surface: wl_surface::WlSurface,
subsurface: wl_subsurface::WlSubsurface,
}
impl Part {
fn new(
parent: &wl_surface::WlSurface,
compositor: &wl_compositor::WlCompositor,
subcompositor: &wl_subcompositor::WlSubcompositor,
) -> Part {
let surface = compositor
.create_surface(NewProxy::implement_dummy)
.unwrap();
let subsurface = subcompositor
.get_subsurface(&surface, parent, NewProxy::implement_dummy)
.unwrap();
Part {
surface,
subsurface,
}
}
}
impl Drop for Part {
fn drop(&mut self) {
self.subsurface.destroy();
self.surface.destroy();
}
}
struct PointerUserData {
location: Location,
position: (f64, f64),
seat: wl_seat::WlSeat,
}
struct Inner {
parts: [Part; 5],
size: Mutex<(u32, u32)>,
resizable: Arc<Mutex<bool>>,
implem: Mutex<Box<FnMut(FrameRequest, u32) + Send>>,
maximized: Arc<Mutex<bool>>,
}
impl Inner {
fn find_surface(&self, surface: &wl_surface::WlSurface) -> Location {
if surface.as_ref().equals(&self.parts[HEAD].surface.as_ref()) {
Location::Head
} else if surface.as_ref().equals(&self.parts[TOP].surface.as_ref()) {
Location::Top
} else if surface
.as_ref()
.equals(&self.parts[BOTTOM].surface.as_ref())
{
Location::Bottom
} else if surface.as_ref().equals(&self.parts[LEFT].surface.as_ref()) {
Location::Left
} else if surface.as_ref().equals(&self.parts[RIGHT].surface.as_ref()) {
Location::Right
} else {
Location::None
}
}
}
fn precise_location(old: Location, width: u32, x: f64, y: f64) -> Location {
match old {
Location::Head | Location::Button(_) => find_button(x, y, width),
Location::Top | Location::TopLeft | Location::TopRight => {
if x <= f64::from(BORDER_SIZE) {
Location::TopLeft
} else if x >= f64::from(width + BORDER_SIZE) {
Location::TopRight
} else {
Location::Top
}
}
Location::Bottom | Location::BottomLeft | Location::BottomRight => {
if x <= f64::from(BORDER_SIZE) {
Location::BottomLeft
} else if x >= f64::from(width + BORDER_SIZE) {
Location::BottomRight
} else {
Location::Bottom
}
}
other => other,
}
}
fn find_button(x: f64, y: f64, w: u32) -> Location {
if (w >= 24 + 2 * BUTTON_SPACE)
&& (x >= f64::from(w - 24 - BUTTON_SPACE))
&& (x <= f64::from(w - BUTTON_SPACE))
&& (y <= f64::from(HEADER_SIZE) / 2.0 + 8.0)
&& (y >= f64::from(HEADER_SIZE) / 2.0 - 8.0)
{
Location::Button(UIButton::Close)
} else if (w >= 56 + 2 * BUTTON_SPACE)
&& (x >= f64::from(w - 56 - BUTTON_SPACE))
&& (x <= f64::from(w - 32 - BUTTON_SPACE))
&& (y <= f64::from(HEADER_SIZE) / 2.0 + 8.0)
&& (y >= f64::from(HEADER_SIZE) / 2.0 - 8.0)
{
Location::Button(UIButton::Maximize)
} else if (w >= 88 + 2 * BUTTON_SPACE)
&& (x >= f64::from(w - 88 - BUTTON_SPACE))
&& (x <= f64::from(w - 64 - BUTTON_SPACE))
&& (y <= f64::from(HEADER_SIZE) / 2.0 + 8.0)
&& (y >= f64::from(HEADER_SIZE) / 2.0 - 8.0)
{
Location::Button(UIButton::Minimize)
} else {
Location::Head
}
}
pub struct BasicFrame {
inner: Arc<Inner>,
pools: DoubleMemPool,
active: bool,
hidden: bool,
pointers: Vec<AutoPointer>,
themer: AutoThemer,
surface_version: u32,
theme: Box<Theme>,
title: Option<String>,
font_data: Option<Vec<u8>>,
}
impl Frame for BasicFrame {
type Error = ::std::io::Error;
fn init(
base_surface: &wl_surface::WlSurface,
compositor: &wl_compositor::WlCompositor,
subcompositor: &wl_subcompositor::WlSubcompositor,
shm: &wl_shm::WlShm,
implementation: Box<FnMut(FrameRequest, u32) + Send>,
) -> Result<BasicFrame, ::std::io::Error> {
let parts = [
Part::new(base_surface, compositor, subcompositor),
Part::new(base_surface, compositor, subcompositor),
Part::new(base_surface, compositor, subcompositor),
Part::new(base_surface, compositor, subcompositor),
Part::new(base_surface, compositor, subcompositor),
];
let inner = Arc::new(Inner {
parts,
size: Mutex::new((1, 1)),
resizable: Arc::new(Mutex::new(true)),
implem: Mutex::new(implementation),
maximized: Arc::new(Mutex::new(false)),
});
let my_inner = inner.clone();
let pools = DoubleMemPool::new(&shm, move || {
(&mut *my_inner.implem.lock().unwrap())(FrameRequest::Refresh, 0);
})?;
Ok(BasicFrame {
inner,
pools,
active: false,
hidden: false,
pointers: Vec::new(),
themer: AutoThemer::init(None, compositor.clone(), &shm),
surface_version: compositor.as_ref().version(),
theme: Box::new(DefaultTheme),
title: None,
font_data: None,
})
}
fn new_seat(&mut self, seat: &wl_seat::WlSeat) {
use self::wl_pointer::Event;
let inner = self.inner.clone();
let pointer = self.themer.theme_pointer_with_impl(
seat,
move |event, pointer: AutoPointer| {
let data: &Mutex<PointerUserData> = pointer.as_ref().user_data().unwrap();
let data = &mut *data.lock().unwrap();
let (width, _) = *(inner.size.lock().unwrap());
let resizable = *(inner.resizable.lock().unwrap());
match event {
Event::Enter {
serial,
surface,
surface_x,
surface_y,
} => {
data.location = precise_location(
inner.find_surface(&surface),
width,
surface_x,
surface_y,
);
data.position = (surface_x, surface_y);
if resizable {
change_pointer(&pointer, data.location, Some(serial));
}
}
Event::Leave { serial, .. } => {
data.location = Location::None;
if resizable {
change_pointer(&pointer, data.location, Some(serial));
}
}
Event::Motion {
surface_x,
surface_y,
..
} => {
data.position = (surface_x, surface_y);
let newpos = precise_location(data.location, width, surface_x, surface_y);
if newpos != data.location {
match (newpos, data.location) {
(Location::Button(_), _) | (_, Location::Button(_)) => {
(&mut *inner.implem.lock().unwrap())(FrameRequest::Refresh, 0);
}
_ => (),
}
data.location = newpos;
if resizable {
change_pointer(&pointer, data.location, None);
}
}
}
Event::Button {
serial,
button,
state,
..
} => {
if state == wl_pointer::ButtonState::Pressed && button == 0x110 {
let req = request_for_location(
data.location,
&data.seat,
*(inner.maximized.lock().unwrap()),
resizable,
);
if let Some(req) = req {
(&mut *inner.implem.lock().unwrap())(req, serial);
}
}
}
_ => {}
}
},
Mutex::new(PointerUserData {
location: Location::None,
position: (0.0, 0.0),
seat: seat.clone(),
}),
);
self.pointers.push(pointer);
}
fn set_active(&mut self, active: bool) -> bool {
if self.active != active {
self.active = active;
true
} else {
false
}
}
fn set_hidden(&mut self, hidden: bool) {
self.hidden = hidden;
}
fn set_maximized(&mut self, maximized: bool) -> bool {
let mut my_maximized = self.inner.maximized.lock().unwrap();
if *my_maximized != maximized {
*my_maximized = maximized;
true
} else {
false
}
}
fn set_resizable(&mut self, resizable: bool) {
*(self.inner.resizable.lock().unwrap()) = resizable;
}
fn resize(&mut self, newsize: (u32, u32)) {
*(self.inner.size.lock().unwrap()) = newsize;
}
fn redraw(&mut self) {
if self.hidden {
for p in &self.inner.parts {
p.surface.attach(None, 0, 0);
p.surface.commit();
}
return;
}
let (width, height) = *(self.inner.size.lock().unwrap());
{
let pool = match self.pools.pool() {
Some(pool) => pool,
None => return,
};
let pxcount = (HEADER_SIZE * width)
+ max(
(width + 2 * BORDER_SIZE) * BORDER_SIZE,
(height + HEADER_SIZE) * BORDER_SIZE,
);
pool.resize(4 * pxcount as usize)
.expect("I/O Error while redrawing the borders");
{
let mmap = pool.mmap();
{
let color = self.theme.get_primary_color(self.active);
let mut header_canvas = Canvas::new(
&mut mmap[0..HEADER_SIZE as usize * width as usize * 4],
width as usize,
HEADER_SIZE as usize,
width as usize * 4,
Endian::native(),
);
header_canvas.clear();
let header_bar = rectangle::Rectangle::new(
(0, 0),
(width as usize - 1, HEADER_SIZE as usize - 1),
Some((
HEADER_SIZE as usize,
color,
rectangle::Sides::TOP,
Some(ROUNDING_SIZE as usize),
)),
None,
);
header_canvas.draw(&header_bar);
draw_buttons(
&mut header_canvas,
width,
true,
&self
.pointers
.iter()
.flat_map(|p| {
if p.as_ref().is_alive() {
let data: &Mutex<PointerUserData> =
p.as_ref().user_data().unwrap();
Some(data.lock().unwrap().location)
} else {
None
}
})
.collect::<Vec<Location>>(),
&*self.theme,
);
if let Some(title) = self.title.clone() {
if self.font_data.is_none() {
if let Some(font) = fontconfig::FontConfig::new()
.unwrap()
.get_regular_family_fonts("sans")
.unwrap()
.iter()
.filter_map(|p| {
if p.extension().unwrap() == "ttf" {
Some(p)
} else {
None
}
})
.nth(0)
{
let mut font_data = Vec::new();
if let Ok(mut file) = ::std::fs::File::open(font) {
match file.read_to_end(&mut font_data) {
Ok(_) => self.font_data = Some(font_data),
Err(err) => eprintln!("Could not read font file: {}", err),
}
}
}
}
if let Some(ref font_data) = self.font_data {
let mut title_text = text::Text::new(
(0, HEADER_SIZE as usize / 2 - 8),
[0, 0, 0, 255],
font_data,
17.0,
1.0,
title,
);
if (width as isize - 88 - 4 * BUTTON_SPACE as isize)
> (title_text.get_width() + BUTTON_SPACE as usize) as isize
{
title_text.pos.0 =
(width as usize) / 2 - (title_text.get_width() / 2);
if (width as usize) / 2 + (title_text.get_width() / 2)
> (width - 88 - 2 * 2 * BUTTON_SPACE) as usize
{
title_text.pos.0 -= ((width as usize) / 2
+ (title_text.get_width() / 2))
- (width - 88 - 2 * 2 * BUTTON_SPACE) as usize;
}
header_canvas.draw(&title_text);
}
}
}
}
{
for b in &mut mmap[HEADER_SIZE as usize * width as usize * 4..] {
*b = 0x00;
}
}
if let Err(err) = mmap.flush() {
eprintln!(
"[SCTK] Basic frame: failed to flush frame memory map: {}",
err
);
}
}
let buffer = pool.buffer(
0,
width as i32,
HEADER_SIZE as i32,
4 * width as i32,
wl_shm::Format::Argb8888,
);
self.inner.parts[HEAD]
.subsurface
.set_position(0, -(HEADER_SIZE as i32));
self.inner.parts[HEAD].surface.attach(Some(&buffer), 0, 0);
if self.surface_version >= 4 {
self.inner.parts[HEAD].surface.damage_buffer(
0,
0,
width as i32,
HEADER_SIZE as i32,
);
} else {
self.inner.parts[HEAD]
.surface
.damage(0, 0, width as i32, HEADER_SIZE as i32);
}
self.inner.parts[HEAD].surface.commit();
let buffer = pool.buffer(
4 * (width * HEADER_SIZE) as i32,
(width + 2 * BORDER_SIZE) as i32,
BORDER_SIZE as i32,
4 * (width + 2 * BORDER_SIZE) as i32,
wl_shm::Format::Argb8888,
);
self.inner.parts[TOP].subsurface.set_position(
-(BORDER_SIZE as i32),
-(HEADER_SIZE as i32 + BORDER_SIZE as i32),
);
self.inner.parts[TOP].surface.attach(Some(&buffer), 0, 0);
if self.surface_version >= 4 {
self.inner.parts[TOP].surface.damage_buffer(
0,
0,
(width + 2 * BORDER_SIZE) as i32,
BORDER_SIZE as i32,
);
} else {
self.inner.parts[TOP].surface.damage(
0,
0,
(width + 2 * BORDER_SIZE) as i32,
BORDER_SIZE as i32,
);
}
self.inner.parts[TOP].surface.commit();
let buffer = pool.buffer(
4 * (width * HEADER_SIZE) as i32,
(width + 2 * BORDER_SIZE) as i32,
BORDER_SIZE as i32,
4 * (width + 2 * BORDER_SIZE) as i32,
wl_shm::Format::Argb8888,
);
self.inner.parts[BOTTOM]
.subsurface
.set_position(-(BORDER_SIZE as i32), height as i32);
self.inner.parts[BOTTOM].surface.attach(Some(&buffer), 0, 0);
if self.surface_version >= 4 {
self.inner.parts[BOTTOM].surface.damage_buffer(
0,
0,
(width + 2 * BORDER_SIZE) as i32,
BORDER_SIZE as i32,
);
} else {
self.inner.parts[BOTTOM].surface.damage(
0,
0,
(width + 2 * BORDER_SIZE) as i32,
BORDER_SIZE as i32,
);
}
self.inner.parts[BOTTOM].surface.commit();
let buffer = pool.buffer(
4 * (width * HEADER_SIZE) as i32,
BORDER_SIZE as i32,
(height + HEADER_SIZE) as i32,
4 * (BORDER_SIZE as i32),
wl_shm::Format::Argb8888,
);
self.inner.parts[LEFT]
.subsurface
.set_position(-(BORDER_SIZE as i32), -(HEADER_SIZE as i32));
self.inner.parts[LEFT].surface.attach(Some(&buffer), 0, 0);
if self.surface_version >= 4 {
self.inner.parts[LEFT].surface.damage_buffer(
0,
0,
BORDER_SIZE as i32,
(height + HEADER_SIZE) as i32,
);
} else {
self.inner.parts[LEFT].surface.damage(
0,
0,
BORDER_SIZE as i32,
(height + HEADER_SIZE) as i32,
);
}
self.inner.parts[LEFT].surface.commit();
let buffer = pool.buffer(
4 * (width * HEADER_SIZE) as i32,
BORDER_SIZE as i32,
(height + HEADER_SIZE) as i32,
4 * (BORDER_SIZE as i32),
wl_shm::Format::Argb8888,
);
self.inner.parts[RIGHT]
.subsurface
.set_position(width as i32, -(HEADER_SIZE as i32));
self.inner.parts[RIGHT].surface.attach(Some(&buffer), 0, 0);
if self.surface_version >= 4 {
self.inner.parts[RIGHT].surface.damage_buffer(
0,
0,
BORDER_SIZE as i32,
(height + HEADER_SIZE) as i32,
);
} else {
self.inner.parts[RIGHT].surface.damage(
0,
0,
BORDER_SIZE as i32,
(height + HEADER_SIZE) as i32,
);
}
self.inner.parts[RIGHT].surface.commit();
}
}
fn subtract_borders(&self, width: i32, height: i32) -> (i32, i32) {
if self.hidden {
(width, height)
} else {
(width, height - HEADER_SIZE as i32)
}
}
fn add_borders(&self, width: i32, height: i32) -> (i32, i32) {
if self.hidden {
(width, height)
} else {
(width, height + HEADER_SIZE as i32)
}
}
fn location(&self) -> (i32, i32) {
if self.hidden {
(0, 0)
} else {
(0, -(HEADER_SIZE as i32))
}
}
fn set_theme<T: Theme>(&mut self, theme: T) {
self.theme = Box::new(theme)
}
fn set_title(&mut self, title: String) {
self.title = Some(title);
}
}
impl Drop for BasicFrame {
fn drop(&mut self) {
for ptr in self.pointers.drain(..) {
if ptr.as_ref().version() >= 3 {
ptr.release();
}
}
}
}
fn change_pointer(pointer: &AutoPointer, location: Location, serial: Option<u32>) {
let name = match location {
Location::Top => "top_side",
Location::TopRight => "top_right_corner",
Location::Right => "right_side",
Location::BottomRight => "bottom_right_corner",
Location::Bottom => "bottom_side",
Location::BottomLeft => "bottom_left_corner",
Location::Left => "left_side",
Location::TopLeft => "top_left_corner",
_ => "left_ptr",
};
if pointer.set_cursor(name, serial).is_err() {
eprintln!("[SCTK] Basic frame: failed to set cursor");
}
}
fn request_for_location(
location: Location,
seat: &wl_seat::WlSeat,
maximized: bool,
resizable: bool,
) -> Option<FrameRequest> {
use wayland_protocols::xdg_shell::client::xdg_toplevel::ResizeEdge;
match location {
Location::Top if resizable => Some(FrameRequest::Resize(seat.clone(), ResizeEdge::Top)),
Location::TopLeft if resizable => {
Some(FrameRequest::Resize(seat.clone(), ResizeEdge::TopLeft))
}
Location::Left if resizable => Some(FrameRequest::Resize(seat.clone(), ResizeEdge::Left)),
Location::BottomLeft if resizable => {
Some(FrameRequest::Resize(seat.clone(), ResizeEdge::BottomLeft))
}
Location::Bottom if resizable => {
Some(FrameRequest::Resize(seat.clone(), ResizeEdge::Bottom))
}
Location::BottomRight if resizable => {
Some(FrameRequest::Resize(seat.clone(), ResizeEdge::BottomRight))
}
Location::Right if resizable => Some(FrameRequest::Resize(seat.clone(), ResizeEdge::Right)),
Location::TopRight if resizable => {
Some(FrameRequest::Resize(seat.clone(), ResizeEdge::TopRight))
}
Location::Head => Some(FrameRequest::Move(seat.clone())),
Location::Button(UIButton::Close) => Some(FrameRequest::Close),
Location::Button(UIButton::Maximize) => {
if maximized {
Some(FrameRequest::UnMaximize)
} else {
Some(FrameRequest::Maximize)
}
}
Location::Button(UIButton::Minimize) => Some(FrameRequest::Minimize),
_ => None,
}
}
fn draw_buttons(
canvas: &mut Canvas,
width: u32,
maximizable: bool,
mouses: &[Location],
theme: &Theme,
) {
if width >= 24 + 2 * BUTTON_SPACE {
let button_state = if mouses
.iter()
.any(|&l| l == Location::Button(UIButton::Close))
{
ButtonState::Hovered
} else {
ButtonState::Idle
};
let color = theme.get_close_button_color(button_state);
let red_button = rectangle::Rectangle::new(
(
(width - 24 - BUTTON_SPACE) as usize,
(HEADER_SIZE / 2 - 8) as usize,
),
(24, 16),
None,
Some(color),
);
canvas.draw(&red_button);
}
if width >= 56 + 2 * BUTTON_SPACE {
let button_state = if !maximizable {
ButtonState::Disabled
} else if mouses
.iter()
.any(|&l| l == Location::Button(UIButton::Maximize))
{
ButtonState::Hovered
} else {
ButtonState::Idle
};
let color = theme.get_maximize_button_color(button_state);
let yellow_button = rectangle::Rectangle::new(
(
(width - 56 - BUTTON_SPACE) as usize,
(HEADER_SIZE / 2 - 8) as usize,
),
(24, 16),
None,
Some(color),
);
canvas.draw(&yellow_button);
}
if width >= 88 + 2 * BUTTON_SPACE {
let button_state = if mouses
.iter()
.any(|&l| l == Location::Button(UIButton::Minimize))
{
ButtonState::Hovered
} else {
ButtonState::Idle
};
let color = theme.get_minimize_button_color(button_state);
let green_button = rectangle::Rectangle::new(
(
(width - 88 - BUTTON_SPACE) as usize,
(HEADER_SIZE / 2 - 8) as usize,
),
(24, 16),
None,
Some(color),
);
canvas.draw(&green_button);
}
}