use std::collections::VecDeque;
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::{Arc, Mutex};
use sctk::reexports::client::protocol::wl_surface::WlSurface;
use sctk::reexports::client::Display;
use sctk::reexports::calloop;
use sctk::window::{
ARGBColor, ButtonColorSpec, ColorSpec, ConceptConfig, ConceptFrame, Decorations,
};
use raw_window_handle::unix::WaylandHandle;
use crate::dpi::{LogicalSize, PhysicalPosition, PhysicalSize, Position, Size};
use crate::error::{ExternalError, NotSupportedError, OsError as RootOsError};
use crate::monitor::MonitorHandle as RootMonitorHandle;
use crate::platform::unix::{ARGBColor as LocalARGBColor, Button, ButtonState, Element, Theme};
use crate::platform_impl::{
MonitorHandle as PlatformMonitorHandle, OsError,
PlatformSpecificWindowBuilderAttributes as PlatformAttributes,
};
use crate::window::{CursorIcon, Fullscreen, WindowAttributes};
use super::env::WindowingFeatures;
use super::event_loop::WinitState;
use super::output::{MonitorHandle, OutputManagerHandle};
use super::{EventLoopWindowTarget, WindowId};
pub mod shim;
use shim::{WindowHandle, WindowRequest, WindowUpdate};
pub struct Window {
window_id: WindowId,
display: Display,
surface: WlSurface,
size: Arc<Mutex<LogicalSize<u32>>>,
output_manager_handle: OutputManagerHandle,
event_loop_awakener: calloop::ping::Ping,
fullscreen: Arc<AtomicBool>,
windowing_features: WindowingFeatures,
window_requests: Arc<Mutex<Vec<WindowRequest>>>,
}
impl Window {
pub fn new<T>(
event_loop_window_target: &EventLoopWindowTarget<T>,
attributes: WindowAttributes,
platform_attributes: PlatformAttributes,
) -> Result<Self, RootOsError> {
let surface = event_loop_window_target
.env
.create_surface_with_scale_callback(move |scale, surface, mut dispatch_data| {
let winit_state = dispatch_data.get::<WinitState>().unwrap();
let window_id = super::make_wid(&surface);
let mut window_update = winit_state.window_updates.get_mut(&window_id).unwrap();
window_update.scale_factor = Some(scale);
window_update.redraw_requested = true;
surface.set_buffer_scale(scale);
})
.detach();
let scale_factor = sctk::get_surface_scale_factor(&surface);
let window_id = super::make_wid(&surface);
let fullscreen = Arc::new(AtomicBool::new(false));
let fullscreen_clone = fullscreen.clone();
let (width, height) = attributes
.inner_size
.map(|size| size.to_logical::<f64>(scale_factor as f64).into())
.unwrap_or((800, 600));
let theme_manager = event_loop_window_target.theme_manager.clone();
let mut window = event_loop_window_target
.env
.create_window::<ConceptFrame, _>(
surface.clone(),
Some(theme_manager),
(width, height),
move |event, mut dispatch_data| {
use sctk::window::{Event, State};
let winit_state = dispatch_data.get::<WinitState>().unwrap();
let mut window_update = winit_state.window_updates.get_mut(&window_id).unwrap();
match event {
Event::Refresh => {
window_update.refresh_frame = true;
}
Event::Configure { new_size, states } => {
let is_fullscreen = states.contains(&State::Fullscreen);
fullscreen_clone.store(is_fullscreen, Ordering::Relaxed);
window_update.refresh_frame = true;
window_update.redraw_requested = true;
if let Some((w, h)) = new_size {
window_update.size = Some(LogicalSize::new(w, h));
}
}
Event::Close => {
window_update.close_window = true;
}
}
},
)
.map_err(|_| os_error!(OsError::WaylandMisc("failed to create window.")))?;
if attributes.decorations {
window.set_decorate(Decorations::FollowServer);
} else {
window.set_decorate(Decorations::None);
}
let min_size = attributes
.min_inner_size
.map(|size| size.to_logical::<f64>(scale_factor as f64).into());
window.set_min_size(min_size);
let max_size = attributes
.min_inner_size
.map(|size| size.to_logical::<f64>(scale_factor as f64).into());
window.set_max_size(max_size);
if let Some(app_id) = platform_attributes.app_id {
window.set_app_id(app_id);
}
window.set_resizable(attributes.resizable);
window.set_title(attributes.title);
match attributes.fullscreen {
Some(Fullscreen::Exclusive(_)) => {
warn!("`Fullscreen::Exclusive` is ignored on Wayland")
}
Some(Fullscreen::Borderless(monitor)) => {
let monitor =
monitor.and_then(|RootMonitorHandle { inner: monitor }| match monitor {
PlatformMonitorHandle::Wayland(monitor) => Some(monitor.proxy),
#[cfg(feature = "x11")]
PlatformMonitorHandle::X(_) => None,
});
window.set_fullscreen(monitor.as_ref());
}
None => {
if attributes.maximized {
window.set_maximized();
}
}
}
let size = Arc::new(Mutex::new(LogicalSize::new(width, height)));
let mut window_update = WindowUpdate::new();
window_update.refresh_frame = true;
window_update.redraw_requested = true;
let window_id = super::make_wid(&surface);
let window_requests = Arc::new(Mutex::new(Vec::with_capacity(64)));
let window_handle = WindowHandle::new(window, size.clone(), window_requests.clone());
let mut winit_state = event_loop_window_target.state.borrow_mut();
winit_state.window_map.insert(window_id, window_handle);
winit_state
.window_updates
.insert(window_id, WindowUpdate::new());
let windowing_features = event_loop_window_target.windowing_features;
let wayland_source = &event_loop_window_target.wayland_source;
let event_loop_handle = &event_loop_window_target.event_loop_handle;
event_loop_handle.with_source(&wayland_source, |event_queue| {
let event_queue = event_queue.queue();
let _ = event_queue.sync_roundtrip(&mut *winit_state, |_, _, _| unreachable!());
});
let window_handle = winit_state.window_map.get_mut(&window_id).unwrap();
window_handle.window.refresh();
let output_manager_handle = event_loop_window_target.output_manager.handle();
let window = Self {
window_id,
surface,
display: event_loop_window_target.display.clone(),
output_manager_handle,
size,
window_requests,
event_loop_awakener: event_loop_window_target.event_loop_awakener.clone(),
fullscreen,
windowing_features,
};
Ok(window)
}
}
impl Window {
#[inline]
pub fn id(&self) -> WindowId {
self.window_id
}
#[inline]
pub fn set_title(&self, title: &str) {
let title_request = WindowRequest::Title(title.to_owned());
self.window_requests.lock().unwrap().push(title_request);
self.event_loop_awakener.ping();
}
#[inline]
pub fn set_visible(&self, _visible: bool) {
}
#[inline]
pub fn outer_position(&self) -> Result<PhysicalPosition<i32>, NotSupportedError> {
Err(NotSupportedError::new())
}
#[inline]
pub fn inner_position(&self) -> Result<PhysicalPosition<i32>, NotSupportedError> {
Err(NotSupportedError::new())
}
#[inline]
pub fn set_outer_position(&self, _: Position) {
}
pub fn inner_size(&self) -> PhysicalSize<u32> {
self.size
.lock()
.unwrap()
.to_physical(self.scale_factor() as f64)
}
#[inline]
pub fn request_redraw(&self) {
let redraw_request = WindowRequest::Redraw;
self.window_requests.lock().unwrap().push(redraw_request);
self.event_loop_awakener.ping();
}
#[inline]
pub fn outer_size(&self) -> PhysicalSize<u32> {
self.size
.lock()
.unwrap()
.to_physical(self.scale_factor() as f64)
}
#[inline]
pub fn set_inner_size(&self, size: Size) {
let scale_factor = self.scale_factor() as f64;
let size = size.to_logical::<u32>(scale_factor);
*self.size.lock().unwrap() = size;
let frame_size_request = WindowRequest::FrameSize(size);
self.window_requests
.lock()
.unwrap()
.push(frame_size_request);
self.event_loop_awakener.ping();
}
#[inline]
pub fn set_min_inner_size(&self, dimensions: Option<Size>) {
let scale_factor = self.scale_factor() as f64;
let size = dimensions.map(|size| size.to_logical::<u32>(scale_factor));
let min_size_request = WindowRequest::MinSize(size);
self.window_requests.lock().unwrap().push(min_size_request);
self.event_loop_awakener.ping();
}
#[inline]
pub fn set_max_inner_size(&self, dimensions: Option<Size>) {
let scale_factor = self.scale_factor() as f64;
let size = dimensions.map(|size| size.to_logical::<u32>(scale_factor));
let max_size_request = WindowRequest::MaxSize(size);
self.window_requests.lock().unwrap().push(max_size_request);
self.event_loop_awakener.ping();
}
#[inline]
pub fn set_resizable(&self, resizable: bool) {
let resizeable_request = WindowRequest::Resizeable(resizable);
self.window_requests
.lock()
.unwrap()
.push(resizeable_request);
self.event_loop_awakener.ping();
}
#[inline]
pub fn scale_factor(&self) -> u32 {
sctk::get_surface_scale_factor(&self.surface) as u32
}
#[inline]
pub fn set_decorations(&self, decorate: bool) {
let decorate_request = WindowRequest::Decorate(decorate);
self.window_requests.lock().unwrap().push(decorate_request);
self.event_loop_awakener.ping();
}
#[inline]
pub fn set_minimized(&self, minimized: bool) {
if !minimized {
return;
}
let minimize_request = WindowRequest::Minimize;
self.window_requests.lock().unwrap().push(minimize_request);
self.event_loop_awakener.ping();
}
#[inline]
pub fn set_maximized(&self, maximized: bool) {
let maximize_request = WindowRequest::Maximize(maximized);
self.window_requests.lock().unwrap().push(maximize_request);
self.event_loop_awakener.ping();
}
#[inline]
pub fn fullscreen(&self) -> Option<Fullscreen> {
if self.fullscreen.load(Ordering::Relaxed) {
let current_monitor = self.current_monitor().map(|monitor| RootMonitorHandle {
inner: PlatformMonitorHandle::Wayland(monitor),
});
Some(Fullscreen::Borderless(current_monitor))
} else {
None
}
}
#[inline]
pub fn set_fullscreen(&self, fullscreen: Option<Fullscreen>) {
let fullscreen_request = match fullscreen {
Some(Fullscreen::Exclusive(_)) => {
warn!("`Fullscreen::Exclusive` is ignored on Wayland");
return;
}
Some(Fullscreen::Borderless(monitor)) => {
let monitor =
monitor.and_then(|RootMonitorHandle { inner: monitor }| match monitor {
PlatformMonitorHandle::Wayland(monitor) => Some(monitor.proxy),
#[cfg(feature = "x11")]
PlatformMonitorHandle::X(_) => None,
});
WindowRequest::Fullscreen(monitor)
}
None => WindowRequest::UnsetFullscreen,
};
self.window_requests
.lock()
.unwrap()
.push(fullscreen_request);
self.event_loop_awakener.ping();
}
#[inline]
pub fn set_theme<T: Theme>(&self, theme: T) {
let buttons: Vec<(ButtonColorSpec, ButtonColorSpec)> =
[Button::Minimize, Button::Maximize, Button::Close]
.iter()
.map(|button| {
let button = *button;
let idle_active_bg = theme
.button_color(button, ButtonState::Idle, false, true)
.into();
let idle_inactive_bg = theme
.button_color(button, ButtonState::Idle, false, false)
.into();
let idle_active_icon = theme
.button_color(button, ButtonState::Idle, true, true)
.into();
let idle_inactive_icon = theme
.button_color(button, ButtonState::Idle, true, false)
.into();
let idle_bg = ColorSpec {
active: idle_active_bg,
inactive: idle_inactive_bg,
};
let idle_icon = ColorSpec {
active: idle_active_icon,
inactive: idle_inactive_icon,
};
let hovered_active_bg = theme
.button_color(button, ButtonState::Hovered, false, true)
.into();
let hovered_inactive_bg = theme
.button_color(button, ButtonState::Hovered, false, false)
.into();
let hovered_active_icon = theme
.button_color(button, ButtonState::Hovered, true, true)
.into();
let hovered_inactive_icon = theme
.button_color(button, ButtonState::Hovered, true, false)
.into();
let hovered_bg = ColorSpec {
active: hovered_active_bg,
inactive: hovered_inactive_bg,
};
let hovered_icon = ColorSpec {
active: hovered_active_icon,
inactive: hovered_inactive_icon,
};
let disabled_active_bg = theme
.button_color(button, ButtonState::Disabled, false, true)
.into();
let disabled_inactive_bg = theme
.button_color(button, ButtonState::Disabled, false, false)
.into();
let disabled_active_icon = theme
.button_color(button, ButtonState::Disabled, true, true)
.into();
let disabled_inactive_icon = theme
.button_color(button, ButtonState::Disabled, true, false)
.into();
let disabled_bg = ColorSpec {
active: disabled_active_bg,
inactive: disabled_inactive_bg,
};
let disabled_icon = ColorSpec {
active: disabled_active_icon,
inactive: disabled_inactive_icon,
};
let button_bg = ButtonColorSpec {
idle: idle_bg,
hovered: hovered_bg,
disabled: disabled_bg,
};
let button_icon = ButtonColorSpec {
idle: idle_icon,
hovered: hovered_icon,
disabled: disabled_icon,
};
(button_icon, button_bg)
})
.collect();
let minimize_button = Some(buttons[0]);
let maximize_button = Some(buttons[1]);
let close_button = Some(buttons[2]);
let titlebar_colors: Vec<ColorSpec> = [Element::Bar, Element::Separator, Element::Text]
.iter()
.map(|element| {
let element = *element;
let active = theme.element_color(element, true).into();
let inactive = theme.element_color(element, false).into();
ColorSpec { active, inactive }
})
.collect();
let primary_color = titlebar_colors[0];
let secondary_color = titlebar_colors[1];
let title_color = titlebar_colors[2];
let title_font = theme.font();
let concept_config = ConceptConfig {
primary_color,
secondary_color,
title_color,
title_font,
minimize_button,
maximize_button,
close_button,
};
let theme_request = WindowRequest::Theme(concept_config);
self.window_requests.lock().unwrap().push(theme_request);
self.event_loop_awakener.ping();
}
#[inline]
pub fn set_cursor_icon(&self, cursor: CursorIcon) {
let cursor_icon_request = WindowRequest::NewCursorIcon(cursor);
self.window_requests
.lock()
.unwrap()
.push(cursor_icon_request);
self.event_loop_awakener.ping();
}
#[inline]
pub fn set_cursor_visible(&self, visible: bool) {
let cursor_visible_request = WindowRequest::ShowCursor(visible);
self.window_requests
.lock()
.unwrap()
.push(cursor_visible_request);
self.event_loop_awakener.ping();
}
#[inline]
pub fn set_cursor_grab(&self, grab: bool) -> Result<(), ExternalError> {
if !self.windowing_features.cursor_grab() {
return Err(ExternalError::NotSupported(NotSupportedError::new()));
}
let cursor_grab_request = WindowRequest::GrabCursor(grab);
self.window_requests
.lock()
.unwrap()
.push(cursor_grab_request);
self.event_loop_awakener.ping();
Ok(())
}
#[inline]
pub fn set_cursor_position(&self, _: Position) -> Result<(), ExternalError> {
Err(ExternalError::NotSupported(NotSupportedError::new()))
}
#[inline]
pub fn set_ime_position(&self, position: Position) {
let scale_factor = self.scale_factor() as f64;
let position = position.to_logical(scale_factor);
let ime_position_request = WindowRequest::IMEPosition(position);
self.window_requests
.lock()
.unwrap()
.push(ime_position_request);
self.event_loop_awakener.ping();
}
#[inline]
pub fn display(&self) -> &Display {
&self.display
}
#[inline]
pub fn surface(&self) -> &WlSurface {
&self.surface
}
#[inline]
pub fn current_monitor(&self) -> Option<MonitorHandle> {
let output = sctk::get_surface_outputs(&self.surface).last()?.clone();
Some(MonitorHandle::new(output))
}
#[inline]
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
self.output_manager_handle.available_outputs()
}
#[inline]
pub fn primary_monitor(&self) -> Option<RootMonitorHandle> {
None
}
#[inline]
pub fn raw_window_handle(&self) -> WaylandHandle {
let display = self.display.get_display_ptr() as *mut _;
let surface = self.surface.as_ref().c_ptr() as *mut _;
WaylandHandle {
display,
surface,
..WaylandHandle::empty()
}
}
}
impl From<LocalARGBColor> for ARGBColor {
fn from(color: LocalARGBColor) -> Self {
let a = color.a;
let r = color.r;
let g = color.g;
let b = color.b;
Self { a, r, g, b }
}
}
impl Drop for Window {
fn drop(&mut self) {
let close_request = WindowRequest::Close;
self.window_requests.lock().unwrap().push(close_request);
self.event_loop_awakener.ping();
}
}