Module draw_state::target [−][src]
Render target specification.
Structs
Mirror | Mirroring flags, used for blitting |
Rect | A screen space rectangle |
Type Definitions
ColorValue | A color with floating-point components. |
Depth | A single depth value from a depth buffer. |
Layer | A depth value, specifying which plane to select out of a 3D texture. |
Level | Mipmap level to select in a texture. |
Stencil | A single value from a stencil stencstencil buffer. |