Struct graphics::character::Character [] [src]

pub struct Character<'a, T: 'a + ImageSize> {
    pub offset: [Scalar; 2],
    pub size: [Scalar; 2],
    pub texture: &'a T,
}

Holds rendered character data.

Fields

offset

The offset of character.

size

The size of character, including space.

texture

The texture of the character.

Methods

impl<'a, T: ImageSize> Character<'a, T>

fn left(&self) -> Scalar

The left offset.

fn top(&self) -> Scalar

The top offset.

fn width(&self) -> Scalar

Gets width of character, including space to the next one.

fn height(&self) -> Scalar

Sets height of character, including space to the next one.

Trait Implementations

Derived Implementations

impl<'a, T: Clone + 'a + ImageSize> Clone for Character<'a, T>

fn clone(&self) -> Character<'a, T>

1.0.0fn clone_from(&mut self, source: &Self)