Struct hematite_server::packet::play::clientbound::WorldSpawn [] [src]

pub struct WorldSpawn {
    pub location: BlockPos::Clean,
}

Fields

location

Trait Implementations

impl Protocol for WorldSpawn

type Clean = Self

fn proto_len(value: &WorldSpawn) -> usize

fn proto_encode(value: &WorldSpawn, dst: &mut Write) -> Result<()>

fn proto_decode(src: &mut Read) -> Result<WorldSpawn>

impl PacketWrite for WorldSpawn

fn inner_len(&self) -> usize

fn inner_encode(&self, dst: &mut Write) -> Result<()>

fn write(&self, dst: &mut Write) -> Result<()>

Derived Implementations

impl Debug for WorldSpawn

fn fmt(&self, __arg_0: &mut Formatter) -> Result