Struct hematite_server::packet::play::serverbound::Animation
[−]
[src]
pub struct Animation;
pub struct Animation;
impl Protocol for Animation
type Clean = Self
fn proto_len(_: &Self) -> usize
fn proto_encode(_: &Self, _: &mut Write) -> Result<()>
fn proto_decode(_: &mut Read) -> Result<Animation>
impl PacketWrite for Animation
fn inner_len(&self) -> usize
fn inner_encode(&self, dst: &mut Write) -> Result<()>
fn write(&self, dst: &mut Write) -> Result<()>
impl Debug for Animation
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