Struct hematite_server::packet::play::serverbound::Animation [] [src]

pub struct Animation;

Trait Implementations

impl Protocol for Animation

type Clean = Self

fn proto_len(_: &Self) -> usize

fn proto_encode(_: &Self, _: &mut Write) -> Result<()>

fn proto_decode(_: &mut Read) -> Result<Animation>

impl PacketWrite for Animation

fn inner_len(&self) -> usize

fn inner_encode(&self, dst: &mut Write) -> Result<()>

fn write(&self, dst: &mut Write) -> Result<()>

Derived Implementations

impl Debug for Animation

fn fmt(&self, __arg_0: &mut Formatter) -> Result