Struct hematite_server::packet::play::serverbound::ClientSettings [] [src]

pub struct ClientSettings {
    pub locale: String::Clean,
    pub view_distance: i8::Clean,
    pub chat_mode: i8::Clean,
    pub chat_colors: bool::Clean,
    pub displayed_skin_parts: u8::Clean,
}

Fields

locale
view_distance
chat_mode
chat_colors
displayed_skin_parts

Trait Implementations

impl Protocol for ClientSettings

type Clean = Self

fn proto_len(value: &ClientSettings) -> usize

fn proto_encode(value: &ClientSettings, dst: &mut Write) -> Result<()>

fn proto_decode(src: &mut Read) -> Result<ClientSettings>

impl PacketWrite for ClientSettings

fn inner_len(&self) -> usize

fn inner_encode(&self, dst: &mut Write) -> Result<()>

fn write(&self, dst: &mut Write) -> Result<()>

Derived Implementations

impl Debug for ClientSettings

fn fmt(&self, __arg_0: &mut Formatter) -> Result