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use std::fs::File;
use std::io::prelude::*;
use std::io::{self, BufReader, BufWriter};
use std::num::ParseIntError;
use std::path::Path;
use std::str::ParseBoolError;
macro_rules! parse {
($value:ident, String) => {
$value.to_string()
};
($value:ident, bool) => {
try!($value.parse().map_err(|_: ParseBoolError| io::Error::new(io::ErrorKind::InvalidInput, "invalid bool value")))
};
($value:ident, i32) => {
try!($value.parse().map_err(|_: ParseIntError| io::Error::new(io::ErrorKind::InvalidInput, "invalid i32 value")))
}
}
macro_rules! server_properties_impl {
($({ $field:ident, $hyphen:expr, $fty:ident, $default:expr})+) => {
#[derive(Debug)]
pub struct Properties {
$(pub $field: $fty),*
}
impl Properties {
pub fn default() -> Properties {
Properties{
$($field: $default),*
}
}
pub fn load(path: &Path) -> io::Result<Properties> {
let mut p = Properties::default();
let file = try!(File::open(path));
let file = BufReader::new(file);
for line in file.lines().map(|l| l.unwrap()) {
if line.trim().starts_with("#") {
continue
}
let parts: Vec<&str> = line.trim().splitn(1, '=').collect();
let (prop, value) = (parts[0], parts[1]);
match prop {
$(stringify!($field) => p.$field = parse!(value, $fty),)*
prop => println!("Unknown property {}", prop)
}
}
Ok(p)
}
pub fn save(&self, path: &Path) -> io::Result<()> {
let file = try!(File::create(path));
let mut file = BufWriter::new(file);
try!(write!(&mut file, "#Minecraft server properties"));
try!(write!(&mut file, "#(File modification datestamp)"));
$(try!(write!(&mut file, "{}={}\n", $hyphen, self.$field));)*
Ok(())
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn decode_default() {
let props = Properties::default();
$(assert_eq!(props.$field, $default));*
}
}
}
}
server_properties_impl! {
{ allow_flight, "allow-flight", bool, false }
{ allow_nether, "allow-nether", bool, true }
{ announce_player_achievements, "announce-player-achievements", bool, true }
{ difficulty, "difficulty", i32, 1 }
{ enable_query, "enable-query", bool, false }
{ enable_rcon, "enable-rcon", bool, false }
{ enable_command_block, "enable-command-block", bool, false }
{ force_gamemode, "force-gamemode", bool, false }
{ gamemode, "gamemode", i32, 0 }
{ generate_structures, "generate-structures", bool, true }
{ generator_settings, "generator-settings", String, "".to_string() }
{ hardcore, "hardcore", bool, false }
{ level_name, "level-name", String, "world".to_string() }
{ level_seed, "level-seed", String, "".to_string() }
{ level_type, "level-type", String, "DEFAULT".to_string() }
{ max_build_height, "max-build-height", i32, 256 }
{ max_players, "max-players", i32, 20 }
{ max_tick_time, "max-tick-time", i32, 60000 }
{ max_world_size, "max-world-size", i32, 29999984 }
{ motd, "motd", String, "A Minecraft Server".to_string() }
{ network_compression_threshold, "network-compression-threshold", i32, 256 }
{ online_mode, "online-mode", bool, true }
{ op_permission_level, "op-permission-level", i32, 4 }
{ player_idle_timeout, "player-idle-timeout", i32, 0 }
{ pvp, "pvp", bool, true }
{ query_port, "query.port", i32, 25565 }
{ rcon_password, "rcon.password", String, "".to_string() }
{ rcon_port, "rcon.port", i32, 25575 }
{ resource_pack, "resource-pack", String, "".to_string() }
{ resource_pack_hash, "resource-pack-hash", String, "".to_string() }
{ server_ip, "server-ip", String, "".to_string() }
{ server_port, "server-port", i32, 25565 }
{ snooper_enabled, "snooper-enabled", bool, true }
{ spawn_animals, "spawn-animals", bool, true }
{ spawn_monsters, "spawn-monsters", bool, true }
{ spawn_npcs, "spawn-npcs", bool, true }
{ spawn_protection, "spawn-protection", i32, 16 }
{ use_native_transport, "use-native-transport", bool, true }
{ view_distance, "view-distance", i32, 10 }
{ white_list, "white-list", bool, false }
}