Function gl::GetActiveUniformName
[−]
[src]
pub unsafe fn GetActiveUniformName(program: GLuint, uniformIndex: GLuint, bufSize: GLsizei, length: *mut GLsizei, uniformName: *mut GLchar)
pub unsafe fn GetActiveUniformName(program: GLuint, uniformIndex: GLuint, bufSize: GLsizei, length: *mut GLsizei, uniformName: *mut GLchar)
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