Function gl::Uniform4d
[−]
[src]
pub unsafe fn Uniform4d(location: GLint, x: GLdouble, y: GLdouble, z: GLdouble, w: GLdouble)
pub unsafe fn Uniform4d(location: GLint, x: GLdouble, y: GLdouble, z: GLdouble, w: GLdouble)
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