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#![crate_name = "piston"]
#![deny(missing_docs)]
#![warn(dead_code)]

//! A user friendly game engine written in Rust.

// Reexported crates.
extern crate input as input_lib;
extern crate event as event_lib;
extern crate window as window_lib;

pub use input_lib as input;
pub use event_lib as event;
pub use window_lib as window;