Function gl::CompressedTextureSubImage2D [−][src]
pub unsafe fn CompressedTextureSubImage2D(
texture: GLuint,
level: GLint,
xoffset: GLint,
yoffset: GLint,
width: GLsizei,
height: GLsizei,
format: GLenum,
imageSize: GLsizei,
data: *const c_void
)