Function gl::GetActiveUniformName [−][src]
pub unsafe fn GetActiveUniformName(
program: GLuint,
uniformIndex: GLuint,
bufSize: GLsizei,
length: *mut GLsizei,
uniformName: *mut GLchar
)
pub unsafe fn GetActiveUniformName(
program: GLuint,
uniformIndex: GLuint,
bufSize: GLsizei,
length: *mut GLsizei,
uniformName: *mut GLchar
)