Function gl::GetCompressedTextureSubImage [−][src]
pub unsafe fn GetCompressedTextureSubImage(
texture: GLuint,
level: GLint,
xoffset: GLint,
yoffset: GLint,
zoffset: GLint,
width: GLsizei,
height: GLsizei,
depth: GLsizei,
bufSize: GLsizei,
pixels: *mut c_void
)