Function gl::TextureStorage2D [−][src]
pub unsafe fn TextureStorage2D(
texture: GLuint,
levels: GLsizei,
internalformat: GLenum,
width: GLsizei,
height: GLsizei
)
pub unsafe fn TextureStorage2D(
texture: GLuint,
levels: GLsizei,
internalformat: GLenum,
width: GLsizei,
height: GLsizei
)