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#[cfg(all(feature = "libm", not(feature = "std")))]
use crate::nostd_float::FloatExt;
#[cfg(not(feature = "std"))]
use alloc::vec::Vec;
use crate::geometry::{lerp, Point};
pub struct Rasterizer {
width: usize,
height: usize,
a: Vec<f32>,
}
impl Rasterizer {
pub fn new(width: usize, height: usize) -> Self {
Self {
width,
height,
a: vec![0.0; width * height + 4],
}
}
pub fn reset(&mut self, width: usize, height: usize) {
self.width = width;
self.height = height;
self.a.truncate(0);
self.a.resize(width * height + 4, 0.0);
}
pub fn clear(&mut self) {
for px in &mut self.a {
*px = 0.0;
}
}
pub fn dimensions(&self) -> (usize, usize) {
(self.width, self.height)
}
pub fn draw_line(&mut self, p0: Point, p1: Point) {
if (p0.y - p1.y).abs() <= core::f32::EPSILON {
return;
}
let (dir, p0, p1) = if p0.y < p1.y {
(1.0, p0, p1)
} else {
(-1.0, p1, p0)
};
let dxdy = (p1.x - p0.x) / (p1.y - p0.y);
let mut x = p0.x;
let y0 = p0.y as usize;
if p0.y < 0.0 {
x -= p0.y * dxdy;
}
for y in y0..self.height.min(p1.y.ceil() as usize) {
let linestart = y * self.width;
let dy = ((y + 1) as f32).min(p1.y) - (y as f32).max(p0.y);
let xnext = x + dxdy * dy;
let d = dy * dir;
let (x0, x1) = if x < xnext { (x, xnext) } else { (xnext, x) };
let x0floor = x0.floor();
let x0i = x0floor as i32;
let x1ceil = x1.ceil();
let x1i = x1ceil as i32;
if x1i <= x0i + 1 {
let xmf = 0.5 * (x + xnext) - x0floor;
let linestart_x0i = linestart as isize + x0i as isize;
if linestart_x0i < 0 {
continue;
}
self.a[linestart_x0i as usize] += d - d * xmf;
self.a[linestart_x0i as usize + 1] += d * xmf;
} else {
let s = (x1 - x0).recip();
let x0f = x0 - x0floor;
let a0 = 0.5 * s * (1.0 - x0f) * (1.0 - x0f);
let x1f = x1 - x1ceil + 1.0;
let am = 0.5 * s * x1f * x1f;
let linestart_x0i = linestart as isize + x0i as isize;
if linestart_x0i < 0 {
continue;
}
self.a[linestart_x0i as usize] += d * a0;
if x1i == x0i + 2 {
self.a[linestart_x0i as usize + 1] += d * (1.0 - a0 - am);
} else {
let a1 = s * (1.5 - x0f);
self.a[linestart_x0i as usize + 1] += d * (a1 - a0);
for xi in x0i + 2..x1i - 1 {
self.a[linestart + xi as usize] += d * s;
}
let a2 = a1 + (x1i - x0i - 3) as f32 * s;
self.a[linestart + (x1i - 1) as usize] += d * (1.0 - a2 - am);
}
self.a[linestart + x1i as usize] += d * am;
}
x = xnext;
}
}
pub fn draw_quad(&mut self, p0: Point, p1: Point, p2: Point) {
let devx = p0.x - 2.0 * p1.x + p2.x;
let devy = p0.y - 2.0 * p1.y + p2.y;
let devsq = devx * devx + devy * devy;
if devsq < 0.333 {
self.draw_line(p0, p2);
return;
}
let tol = 3.0;
let n = 1 + (tol * devsq).sqrt().sqrt().floor() as usize;
let mut p = p0;
let nrecip = (n as f32).recip();
let mut t = 0.0;
for _i in 0..n - 1 {
t += nrecip;
let pn = lerp(t, lerp(t, p0, p1), lerp(t, p1, p2));
self.draw_line(p, pn);
p = pn;
}
self.draw_line(p, p2);
}
pub fn draw_cubic(&mut self, p0: Point, p1: Point, p2: Point, p3: Point) {
self.tesselate_cubic(p0, p1, p2, p3, 0);
}
fn tesselate_cubic(&mut self, p0: Point, p1: Point, p2: Point, p3: Point, n: u8) {
const OBJSPACE_FLATNESS: f32 = 0.35;
const OBJSPACE_FLATNESS_SQUARED: f32 = OBJSPACE_FLATNESS * OBJSPACE_FLATNESS;
const MAX_RECURSION_DEPTH: u8 = 16;
let longlen = p0.distance_to(p1) + p1.distance_to(p2) + p2.distance_to(p3);
let shortlen = p0.distance_to(p3);
let flatness_squared = longlen * longlen - shortlen * shortlen;
if n < MAX_RECURSION_DEPTH && flatness_squared > OBJSPACE_FLATNESS_SQUARED {
let p01 = lerp(0.5, p0, p1);
let p12 = lerp(0.5, p1, p2);
let p23 = lerp(0.5, p2, p3);
let pa = lerp(0.5, p01, p12);
let pb = lerp(0.5, p12, p23);
let mp = lerp(0.5, pa, pb);
self.tesselate_cubic(p0, p01, pa, mp, n + 1);
self.tesselate_cubic(mp, pb, p23, p3, n + 1);
} else {
self.draw_line(p0, p3);
}
}
pub fn for_each_pixel<O: FnMut(usize, f32)>(&self, mut px_fn: O) {
let mut acc = 0.0;
self.a[..self.width * self.height]
.iter()
.enumerate()
.for_each(|(idx, c)| {
acc += c;
px_fn(idx, acc.abs().min(1.0));
});
}
pub fn for_each_pixel_2d<O: FnMut(u32, u32, f32)>(&self, mut px_fn: O) {
let width32 = self.width as u32;
self.for_each_pixel(|idx, alpha| px_fn(idx as u32 % width32, idx as u32 / width32, alpha));
}
}
impl core::fmt::Debug for Rasterizer {
fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
f.debug_struct("Rasterizer")
.field("width", &self.width)
.field("height", &self.height)
.finish()
}
}