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#![deny(missing_docs)] #![deny(missing_copy_implementations)] //! A helper library for detecting and picking compatible shaders. extern crate graphics_api_version; pub use opengl::{OpenGL, ParseOpenGLError}; pub mod opengl; pub mod glsl; use std::collections::BTreeMap; /// Shader picker. pub struct Shaders<'a, V, S: 'a + ?Sized>(BTreeMap<V, &'a S>); impl<'a, V, S: ?Sized> Shaders<'a, V, S> where V: PickShader { /// Creates a new shader picker. pub fn new() -> Self { Shaders(BTreeMap::new()) } /// Sets source for a shader version. pub fn set(&mut self, version: V, source: &'a S) -> &mut Self { self.0.insert(version, source); self } /// Get the closest shader to a shader version. pub fn get(&self, version: V) -> Option<&S> { version.pick_shader(self) } } /// Implemented by shader version enums. pub trait PickShader: Ord + Sized { /// Pick shader. fn pick_shader<'a, S: ?Sized>(self, shaders: &Shaders<'a, Self, S>) -> Option<&'a S>; }