Struct skeletal_animation::animation::AnimationSample [] [src]

pub struct AnimationSample<T: Transform> {
    pub local_poses: Vec<T>,
}

A single skeletal pose

Fields

local_poses

Local pose transforms for each joint in the targeted skeleton (relative to parent joint)

Trait Implementations

Derived Implementations

impl<T: Debug + Transform> Debug for AnimationSample<T> where T: Debug

fn fmt(&self, __arg_0: &mut Formatter) -> Result