Struct skeletal_animation::controller::TransitionCondition
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pub struct TransitionCondition { pub parameter: String, pub operator: Operator, pub value: f32, }
Representation of a condition to check for an AnimationTransition
Fields
parameter | The name of the controller parameter to compare with |
operator | The comparision operator to use |
value | The constant value to compare with the controller parameter value |
Methods
impl TransitionCondition
fn is_true(&self, parameters: &HashMap<String, f32>) -> bool
Returns true if the condition is satisfied