Function skeletal_animation::math::quaternion::add
[−]
[src]
pub fn add<T>(a: (T, [T; 3]), b: (T, [T; 3])) -> (T, [T; 3]) where T: Float
Adds two quaternions.
pub fn add<T>(a: (T, [T; 3]), b: (T, [T; 3])) -> (T, [T; 3]) where T: Float
Adds two quaternions.
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