Struct skeletal_animation::skeleton::Skeleton [] [src]

pub struct Skeleton {
    pub joints: Vec<Joint>,
}

Fields

joints

All joints in the skeleton

Methods

impl Skeleton

fn from_collada(skeleton: &Skeleton) -> Skeleton

Build a skeleton fromm a Collada skeleton

fn draw<R: Resources, T: Transform>(&self, global_poses: &[T], debug_renderer: &mut DebugRenderer<R>, draw_labels: bool)

Trait Implementations

Derived Implementations

impl Clone for Skeleton

fn clone(&self) -> Skeleton

fn clone_from(&mut self, source: &Self)

impl Debug for Skeleton

fn fmt(&self, __arg_0: &mut Formatter) -> Result