Trait skeletal_animation::skinned_renderer::HasShaderSources [] [src]

pub trait HasShaderSources<'a> {
    fn vertex_shader_source() -> ShaderSource<'a>;
    fn fragment_shader_source() -> ShaderSource<'a>;
}

Required Methods

fn vertex_shader_source() -> ShaderSource<'a>

fn fragment_shader_source() -> ShaderSource<'a>

Implementors