☰
Type Definition Rgba8
gfx
::
format
Structs
F16
Format
I16Norm
I8Norm
Swizzle
U16Norm
U8Norm
Enums
B8_G8_R8_A8
BC1_R8_G8_B8
BC3_R8_G8_B8_A8
ChannelSource
ChannelType
D16
D24
D24_S8
D32
Float
Inorm
Int
R10_G10_B10_A2
R11_G11_B10
R16
R16_G16
R16_G16_B16
R16_G16_B16_A16
R32
R32_G32
R32_G32_B32
R32_G32_B32_A32
R4_G4
R4_G4_B4_A4
R5_G5_B5_A1
R5_G6_B5
R8
R8_G8
R8_G8_B8_A8
Srgb
SurfaceType
Uint
Unorm
Traits
BlendChannel
BlendFormat
BufferFormat
BufferSurface
ChannelTyped
DepthFormat
DepthStencilFormat
DepthSurface
Formatted
RenderChannel
RenderFormat
RenderSurface
StencilFormat
StencilSurface
SurfaceTyped
TextureChannel
TextureFormat
TextureSurface
Type Definitions
Bgra8
Depth
Depth32F
DepthStencil
Rgb10a2F
Rgba16F
Rgba32F
Rgba8
Srgba8
Vec1
Vec2
Vec3
Vec4
ayu
dark
light
All crates
ab_glyph_rasterizer
addr2line
adler
andrew
approx
arrayvec
ash
atom
backtrace
bitflags
byteorder
calloop
cfg_if
colorful
conrod_core
conrod_derive
conrod_example_shared
conrod_gfx
conrod_glium
conrod_piston
conrod_rendy
conrod_vulkano
conrod_wgpu
conrod_winit
copyless
copypasta
crossbeam
crossbeam_channel
crossbeam_deque
crossbeam_epoch
crossbeam_queue
crossbeam_utils
daggy
dlib
downcast_rs
draw_state
either
fixedbitset
float
fnv
futures
futures_channel
futures_core
futures_executor
futures_io
futures_macro
futures_sink
futures_task
futures_util
fxhash
getrandom
gfx
gfx_backend_empty
gfx_backend_vulkan
gfx_core
gfx_descriptor
gfx_hal
gfx_memory
gimli
glium
glutin
glutin_egl_sys
glutin_glx_sys
graphics
half
hibitset
inplace_it
input
instant
interpolation
iovec
itoa
lazy_static
lazycell
libc
libloading
line_drawing
linked_hash_map
lock_api
log
maybe_uninit
memchr
memmap
memoffset
miniz_oxide
mio
mio_extras
naga
net2
nix
nom
num
num_bigint
num_complex
num_cpus
num_integer
num_iter
num_rational
num_traits
object
once_cell
ordered_float
ordermap
osmesa_sys
owned_ttf_parser
parking_lot
parking_lot_core
percent_encoding
petgraph
pin_project
pin_project_internal
pin_project_lite
pin_utils
ppv_lite86
proc_macro2
proc_macro_hack
proc_macro_nested
quote
rand
rand_chacha
rand_core
raw_window_handle
read_color
relevant
rendy
rendy_chain
rendy_command
rendy_core
rendy_descriptor
rendy_factory
rendy_frame
rendy_graph
rendy_init
rendy_memory
rendy_mesh
rendy_resource
rendy_shader
rendy_texture
rendy_wsi
rustc_demangle
rustc_hash
rusttype
ryu
same_file
scoped_tls
scopeguard
serde
serde_derive
serde_json
shaderc
shaderc_sys
shared_library
slab
smallvec
smithay_client_toolkit
smithay_clipboard
spirv_headers
stb_truetype
syn
takeable_option
texture
thiserror
thiserror_impl
thread_profiler
time
tracing
tracing_core
ttf_parser
typed_arena
unicode_xid
vecmath
viewport
vk_sys
void
vulkano
vulkano_shaders
walkdir
wayland_client
wayland_commons
wayland_cursor
wayland_egl
wayland_protocols
wayland_sys
wgpu
wgpu_core
wgpu_types
winit
x11
x11_clipboard
x11_dl
xcb
xcursor
xdg
xml
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[src]
Type Definition
gfx
::
format
::
Rgba8
type Rgba8 =
(
R8_G8_B8_A8
,
Unorm
)
;
[
−
]
Expand description
Standard 8bits RGBA format.