Enum hematite_server::packet::play::clientbound::Packet [] [src]

pub enum Packet {
    KeepAlive(KeepAlive),
    JoinGame(JoinGame),
    TimeUpdate(TimeUpdate),
    EntityEquipment(EntityEquipment),
    WorldSpawn(WorldSpawn),
    UpdateHealth(UpdateHealth),
    Respawn(Respawn),
    PlayerPositionAndLook(PlayerPositionAndLook),
    HeldItemChange(HeldItemChange),
    UseBed(UseBed),
    Animation(Animation),
    CollectItem(CollectItem),
    SpawnPainting(SpawnPainting),
    SpawnExperienceOrb(SpawnExperienceOrb),
    EntityVelocity(EntityVelocity),
    DestroyEntities(DestroyEntities),
    EntityIdle(EntityIdle),
    EntityRelativeMove(EntityRelativeMove),
    EntityLook(EntityLook),
    EntityLookAndRelativeMove(EntityLookAndRelativeMove),
    EntityTeleport(EntityTeleport),
    EntityHeadLook(EntityHeadLook),
    EntityStatus(EntityStatus),
    AttachEntity(AttachEntity),
    EntityEffect(EntityEffect),
    RemoveEntityEffect(RemoveEntityEffect),
    SetExperience(SetExperience),
    ChunkData(ChunkData),
    MultiBlockChange(MultiBlockChange),
    BlockChange(BlockChange),
    BlockAction(BlockAction),
    BlockBreakAnimation(BlockBreakAnimation),
    ChunkDataBulk(ChunkDataBulk),
    Explosion(Explosion),
    Effect(Effect),
    SoundEffect(SoundEffect),
    ChangeGameState(ChangeGameState),
    SpawnGlobalEntity(SpawnGlobalEntity),
    CloseWindow(CloseWindow),
    SetSlot(SetSlot),
    WindowItems(WindowItems),
    WindowProperty(WindowProperty),
    ConfirmTransaction(ConfirmTransaction),
    SignEditorOpen(SignEditorOpen),
    Statistics(Statistics),
    PlayerAbilities(PlayerAbilities),
    TabComplete(TabComplete),
    DisplayScoreboard(DisplayScoreboard),
    PluginMessage(PluginMessage),
    ServerDifficulty(ServerDifficulty),
    Camera(Camera),
    SetCompression(SetCompression),
    ResourcePackSend(ResourcePackSend),
    UpdateEntityNbt(UpdateEntityNbt),
}

Variants

KeepAlive
JoinGame
TimeUpdate
EntityEquipment
WorldSpawn
UpdateHealth
Respawn
PlayerPositionAndLook
HeldItemChange
UseBed
Animation
CollectItem
SpawnPainting
SpawnExperienceOrb
EntityVelocity
DestroyEntities
EntityIdle
EntityRelativeMove
EntityLook
EntityLookAndRelativeMove
EntityTeleport
EntityHeadLook
EntityStatus
AttachEntity
EntityEffect
RemoveEntityEffect
SetExperience
ChunkData
MultiBlockChange
BlockChange
BlockAction
BlockBreakAnimation
ChunkDataBulk
Explosion
Effect
SoundEffect
ChangeGameState
SpawnGlobalEntity
CloseWindow
SetSlot
WindowItems
WindowProperty
ConfirmTransaction
SignEditorOpen
Statistics
PlayerAbilities
TabComplete
DisplayScoreboard
PluginMessage
ServerDifficulty
Camera
SetCompression
ResourcePackSend
UpdateEntityNbt

Trait Implementations

impl PacketRead for Packet

fn inner_decode(src: &mut Read) -> Result<Self>

fn read<R: Read>(src: &mut R) -> Result<Self>

Derived Implementations

impl Debug for Packet

fn fmt(&self, __arg_0: &mut Formatter) -> Result