Struct hematite_server::packet::play::clientbound::Explosion [] [src]

pub struct Explosion {
    pub position: [f32; 3]::Clean,
    pub radius: f32::Clean,
    pub records: Arr<i32, [i8; 3]>::Clean,
    pub player_motion: [f32; 3]::Clean,
}

Fields

position
radius
records
player_motion

Trait Implementations

impl Protocol for Explosion

type Clean = Self

fn proto_len(value: &Explosion) -> usize

fn proto_encode(value: &Explosion, dst: &mut Write) -> Result<()>

fn proto_decode(src: &mut Read) -> Result<Explosion>

impl PacketWrite for Explosion

fn inner_len(&self) -> usize

fn inner_encode(&self, dst: &mut Write) -> Result<()>

fn write(&self, dst: &mut Write) -> Result<()>

Derived Implementations

impl Debug for Explosion

fn fmt(&self, __arg_0: &mut Formatter) -> Result