pub struct JoinGame {
pub entity_id: i32::Clean,
pub gamemode: u8::Clean,
pub dimension: Dimension::Clean,
pub difficulty: u8::Clean,
pub max_players: u8::Clean,
pub level_type: String::Clean,
pub reduced_debug_info: bool::Clean,
}
Fields
entity_id | |
gamemode | |
dimension | |
difficulty | |
max_players | |
level_type | |
reduced_debug_info | |
Trait Implementations
Derived Implementations
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