Struct hematite_server::packet::play::clientbound::UpdateHealth [] [src]

pub struct UpdateHealth {
    pub health: f32::Clean,
    pub food: Var<i32>::Clean,
    pub saturation: f32::Clean,
}

Fields

health
food
saturation

Trait Implementations

impl Protocol for UpdateHealth

type Clean = Self

fn proto_len(value: &UpdateHealth) -> usize

fn proto_encode(value: &UpdateHealth, dst: &mut Write) -> Result<()>

fn proto_decode(src: &mut Read) -> Result<UpdateHealth>

impl PacketWrite for UpdateHealth

fn inner_len(&self) -> usize

fn inner_encode(&self, dst: &mut Write) -> Result<()>

fn write(&self, dst: &mut Write) -> Result<()>

Derived Implementations

impl Debug for UpdateHealth

fn fmt(&self, __arg_0: &mut Formatter) -> Result