Struct hematite_server::packet::play::serverbound::ClientStatus [] [src]

pub struct ClientStatus {
    pub action_id: Var<i32>::Clean,
}

Fields

action_id

Trait Implementations

impl Protocol for ClientStatus

type Clean = Self

fn proto_len(value: &ClientStatus) -> usize

fn proto_encode(value: &ClientStatus, dst: &mut Write) -> Result<()>

fn proto_decode(src: &mut Read) -> Result<ClientStatus>

impl PacketWrite for ClientStatus

fn inner_len(&self) -> usize

fn inner_encode(&self, dst: &mut Write) -> Result<()>

fn write(&self, dst: &mut Write) -> Result<()>

Derived Implementations

impl Debug for ClientStatus

fn fmt(&self, __arg_0: &mut Formatter) -> Result