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pub const VERTEX_GLSL_120: &'static [u8] = include_bytes!("120.glslv");
pub const VERTEX_GLSL_150_CORE: &'static [u8] = include_bytes!("150_core.glslv");

pub const FRAGMENT_GLSL_120: &'static [u8] = include_bytes!("120.glslf");
pub const FRAGMENT_GLSL_150_CORE: &'static [u8] = include_bytes!("150_core.glslf");