Module draw_state::target[][src]

Render target specification.

Structs

Mirror

Mirroring flags, used for blitting

Rect

A screen space rectangle

Type Definitions

ColorValue

A color with floating-point components.

Depth

A single depth value from a depth buffer.

Layer

A depth value, specifying which plane to select out of a 3D texture.

Level

Mipmap level to select in a texture.

Stencil

A single value from a stencil stencstencil buffer.