Function piston_window::image::draw_many[][src]

pub fn draw_many<G>(
    rects: &[([f64; 4], [f64; 4])],
    color: [f32; 4],
    texture: &<G as Graphics>::Texture,
    draw_state: &DrawState,
    transform: [[f64; 3]; 2],
    g: &mut G
) where
    G: Graphics

Draws many images.