# Function piston_window::math::inside_triangle [−][src]

`pub fn inside_triangle<T>(triangle: [[T; 2]; 3], v: [T; 2]) -> bool where`

T: Float,

Returns true if point is inside triangle.

This is done by computing a `side`

number for each edge.
If the number is inside if it is on the same side for all edges.
Might break for very small triangles.