Enum skeletal_animation::blend_tree::BlendTreeNodeDef
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[src]
pub enum BlendTreeNodeDef { LerpNode(Box<BlendTreeNodeDef>, Box<BlendTreeNodeDef>, ParamId), AdditiveNode(Box<BlendTreeNodeDef>, Box<BlendTreeNodeDef>, ParamId), ClipNode(ClipId), }
Definition of a blend tree, used by AnimationController to construct an AnimBlendTree
Variants
LerpNode | |
AdditiveNode | |
ClipNode |