Struct texture_packer::Frame [] [src]

pub struct Frame {
    pub key: String,
    pub frame: Rect,
    pub rotated: bool,
    pub trimmed: bool,
    pub source: Rect,
}

Fields

key
frame
rotated
trimmed
source

Trait Implementations

Derived Implementations

impl Debug for Frame

fn fmt(&self, __arg_0: &mut Formatter) -> Result

impl Clone for Frame

fn clone(&self) -> Frame

1.0.0fn clone_from(&mut self, source: &Self)