[−][src]Struct gfx::format::F16
Implementations
impl F16
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pub fn cast2(v: [u16; 2]) -> [F16; 2]
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Convert a 2-element slice.
pub fn cast3(v: [u16; 3]) -> [F16; 3]
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Convert a 3-element slice.
pub fn cast4(v: [u16; 4]) -> [F16; 4]
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Convert a 4-element slice.
pub fn cast_slice(slice: &[u16]) -> &[F16]ⓘ
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Convert a generic slice by transmutation.
Trait Implementations
impl Clone for F16
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impl Copy for F16
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impl Debug for F16
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impl Eq for F16
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impl Formatted for F16
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type Surface = R16
Associated surface type.
type Channel = Float
Associated channel type.
type View = <Float as ChannelTyped>::ShaderType
Shader view type of this format.
fn get_format() -> Format
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impl From<u16> for F16
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impl Hash for F16
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fn hash<__H>(&self, state: &mut __H) where
__H: Hasher,
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__H: Hasher,
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
H: Hasher,
impl Ord for F16
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fn cmp(&self, other: &F16) -> Ordering
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#[must_use]fn max(self, other: Self) -> Self
1.21.0[src]
#[must_use]fn min(self, other: Self) -> Self
1.21.0[src]
#[must_use]fn clamp(self, min: Self, max: Self) -> Self
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impl PartialEq<F16> for F16
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impl PartialOrd<F16> for F16
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fn partial_cmp(&self, other: &F16) -> Option<Ordering>
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fn lt(&self, other: &F16) -> bool
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fn le(&self, other: &F16) -> bool
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fn gt(&self, other: &F16) -> bool
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fn ge(&self, other: &F16) -> bool
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impl Pod for F16
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impl StructuralEq for F16
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impl StructuralPartialEq for F16
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Auto Trait Implementations
impl RefUnwindSafe for F16
impl Send for F16
impl Sync for F16
impl Unpin for F16
impl UnwindSafe for F16
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<F> BlendFormat for F where
F: Formatted,
<F as Formatted>::Surface: RenderSurface,
<F as Formatted>::Channel: BlendChannel,
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F: Formatted,
<F as Formatted>::Surface: RenderSurface,
<F as Formatted>::Channel: BlendChannel,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<F> BufferFormat for F where
F: Formatted,
<F as Formatted>::Surface: BufferSurface,
<F as Formatted>::Channel: ChannelTyped,
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F: Formatted,
<F as Formatted>::Surface: BufferSurface,
<F as Formatted>::Channel: ChannelTyped,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<F> RenderFormat for F where
F: Formatted,
<F as Formatted>::Surface: RenderSurface,
<F as Formatted>::Channel: RenderChannel,
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F: Formatted,
<F as Formatted>::Surface: RenderSurface,
<F as Formatted>::Channel: RenderChannel,
impl<F> TextureFormat for F where
F: Formatted,
<F as Formatted>::Surface: TextureSurface,
<F as Formatted>::Channel: TextureChannel,
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F: Formatted,
<F as Formatted>::Surface: TextureSurface,
<F as Formatted>::Channel: TextureChannel,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,