[−][src]Struct gfx_hal::pso::AttributeDesc
Vertex attribute description. Notably, completely separate from resource Descriptor
s
used in DescriptorSet
s.
Fields
location: Location
Attribute binding location in the shader. Attribute locations are shared between all vertex buffers in a pipeline, meaning that even if the data for this attribute comes from a different vertex buffer, it still cannot share the same location with another attribute.
binding: BufferIndex
Binding number of the associated vertex buffer.
element: Element<Format>
Attribute element description.
Trait Implementations
impl Clone for AttributeDesc
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fn clone(&self) -> AttributeDesc
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fn clone_from(&mut self, source: &Self)
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impl Copy for AttributeDesc
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impl Debug for AttributeDesc
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impl Eq for AttributeDesc
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impl Hash for AttributeDesc
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fn hash<__H: Hasher>(&self, state: &mut __H)
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fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
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H: Hasher,
impl Ord for AttributeDesc
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fn cmp(&self, other: &AttributeDesc) -> Ordering
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#[must_use]fn max(self, other: Self) -> Self
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#[must_use]fn min(self, other: Self) -> Self
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#[must_use]fn clamp(self, min: Self, max: Self) -> Self
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impl PartialEq<AttributeDesc> for AttributeDesc
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fn eq(&self, other: &AttributeDesc) -> bool
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fn ne(&self, other: &AttributeDesc) -> bool
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impl PartialOrd<AttributeDesc> for AttributeDesc
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fn partial_cmp(&self, other: &AttributeDesc) -> Option<Ordering>
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fn lt(&self, other: &AttributeDesc) -> bool
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fn le(&self, other: &AttributeDesc) -> bool
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fn gt(&self, other: &AttributeDesc) -> bool
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fn ge(&self, other: &AttributeDesc) -> bool
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impl StructuralEq for AttributeDesc
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impl StructuralPartialEq for AttributeDesc
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Auto Trait Implementations
impl RefUnwindSafe for AttributeDesc
impl Send for AttributeDesc
impl Sync for AttributeDesc
impl Unpin for AttributeDesc
impl UnwindSafe for AttributeDesc
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,