[−][src]Enum glium::draw_parameters::DepthClamp
pub enum DepthClamp { NoClamp, Clamp, ClampNear, ClampFar, }
Specifies whether the depth value of samples should be clamped to 0.0
or 1.0
.
Variants
Do not clamp. Samples with values outside of the [0.0, 1.0]
range will be discarded.
This is the default value and is supported everywhere.
Clamp the depth values. All samples will always be drawn.
This value is only supported on OpenGL.
Depth values inferior to 0.0
will be clamped to 0.0
.
This option is supported only by very few OpenGL devices.
Depth values superior to 1.0
will be clamped to 1.0
.
This option is supported only by very few OpenGL devices.
Trait Implementations
impl Clone for DepthClamp
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impl Copy for DepthClamp
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impl Debug for DepthClamp
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impl Eq for DepthClamp
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impl PartialEq<DepthClamp> for DepthClamp
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impl StructuralEq for DepthClamp
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impl StructuralPartialEq for DepthClamp
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Auto Trait Implementations
impl RefUnwindSafe for DepthClamp
impl Send for DepthClamp
impl Sync for DepthClamp
impl Unpin for DepthClamp
impl UnwindSafe for DepthClamp
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> Content for T where
T: Copy,
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T: Copy,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,