[−][src]Struct input::TouchArgs
Touch arguments
The id
might be reused for different touches that do not overlap in time.
- Coordinates are normalized to support both touch screens and trackpads
- Supports both 2D and 3D touch
- The pressure direction vector should have maximum length 1
For 2D touch the pressure is pointed in the z direction.
Use .pressure()
to get the pressure magnitude.
Fields
device: i64
A unique identifier for touch device.
id: i64
A unique identifier for touch event.
position_3d: [f64; 3]
The touch position, normalized 0..1.
pressure_3d: [f64; 3]
The touch pressure vector, normalized 0..1.
is_3d: bool
Whether the touch is in 3D.
touch: Touch
The touch state.
Implementations
impl TouchArgs
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pub fn new(
device: i64,
id: i64,
position: [f64; 2],
pressure: f64,
touch: Touch
) -> TouchArgs
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device: i64,
id: i64,
position: [f64; 2],
pressure: f64,
touch: Touch
) -> TouchArgs
Creates arguments for 2D touch.
pub fn new_3d(
device: i64,
id: i64,
position_3d: [f64; 3],
pressure_3d: [f64; 3],
touch: Touch
) -> TouchArgs
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device: i64,
id: i64,
position_3d: [f64; 3],
pressure_3d: [f64; 3],
touch: Touch
) -> TouchArgs
Creates arguments for 3D touch.
The pressure direction vector should have maximum length 1.
pub fn position(&self) -> [f64; 2]
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The position of the touch in 2D.
pub fn position_3d(&self) -> [f64; 3]
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The position of the touch in 3D.
pub fn pressure(&self) -> f64
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The pressure magnitude, normalized 0..1.
pub fn pressure_3d(&self) -> [f64; 3]
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The pressure vector in 3D.
Trait Implementations
impl Clone for TouchArgs
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impl Copy for TouchArgs
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impl Debug for TouchArgs
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impl<'de> Deserialize<'de> for TouchArgs
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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
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__D: Deserializer<'de>,
impl From<TouchArgs> for Motion
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impl From<TouchArgs> for Input
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impl PartialEq<TouchArgs> for TouchArgs
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impl PartialOrd<TouchArgs> for TouchArgs
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fn partial_cmp(&self, other: &TouchArgs) -> Option<Ordering>
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fn lt(&self, other: &TouchArgs) -> bool
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fn le(&self, other: &TouchArgs) -> bool
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fn gt(&self, other: &TouchArgs) -> bool
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fn ge(&self, other: &TouchArgs) -> bool
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impl Serialize for TouchArgs
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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error> where
__S: Serializer,
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__S: Serializer,
impl StructuralPartialEq for TouchArgs
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Auto Trait Implementations
impl RefUnwindSafe for TouchArgs
impl Send for TouchArgs
impl Sync for TouchArgs
impl Unpin for TouchArgs
impl UnwindSafe for TouchArgs
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>,
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T: for<'de> Deserialize<'de>,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,