[][src]Struct rendy_command::PendingState

pub struct PendingState<N = ExecutableState>(pub N);

Command buffer in pending state are submitted to the device. Command buffer in pending state must never be invalidated or reset because device may read it at the moment. Proving device is done with buffer requires nontrivial strategies. Therefore moving buffer from pending state requires unsafe method.

Trait Implementations

impl<N: Clone> Clone for PendingState<N>[src]

impl<N: Copy> Copy for PendingState<N>[src]

impl<N: Debug> Debug for PendingState<N>[src]

impl<N: Default> Default for PendingState<N>[src]

Auto Trait Implementations

impl<N> RefUnwindSafe for PendingState<N> where
    N: RefUnwindSafe

impl<N> Send for PendingState<N> where
    N: Send

impl<N> Sync for PendingState<N> where
    N: Sync

impl<N> Unpin for PendingState<N> where
    N: Unpin

impl<N> UnwindSafe for PendingState<N> where
    N: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.