[−][src]Trait rendy_core::hal::Instance
An instantiated backend.
Any startup the backend needs to perform will be done when creating the type that implements
Instance
.
Examples
use gfx_backend_empty as backend; use gfx_hal as hal; // Create a concrete instance of our backend (this is backend-dependent and may be more // complicated for some backends). let instance = backend::Instance; // We can get a list of the available adapters, which are either physical graphics // devices, or virtual adapters. Because we are using the dummy `empty` backend, // there will be nothing in this list. for (idx, adapter) in hal::Instance::enumerate_adapters(&instance).iter().enumerate() { println!("Adapter {}: {:?}", idx, adapter.info); }
Required methods
fn create(name: &str, version: u32) -> Result<Self, UnsupportedBackend>
Create a new instance.
fn enumerate_adapters(&self) -> Vec<Adapter<B>>
Return all available adapters.
unsafe fn create_surface(
&self,
&impl HasRawWindowHandle
) -> Result<<B as Backend>::Surface, InitError>
&self,
&impl HasRawWindowHandle
) -> Result<<B as Backend>::Surface, InitError>
Create a new surface.
unsafe fn destroy_surface(&self, surface: <B as Backend>::Surface)
Destroy a surface.
The surface shouldn't be destroyed before the attached swapchain is destroyed.