[−][src]Struct rendy_memory::Dynamic
CPU to GPU data flow with update commands. Used for dynamic buffer data, typically constant buffers. Host access is guaranteed. Prefers memory with fast GPU access.
Trait Implementations
impl Clone for Dynamic
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impl Copy for Dynamic
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impl Debug for Dynamic
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impl MemoryUsage for Dynamic
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fn properties_required(&self) -> Properties
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fn memory_fitness(&self, properties: Properties) -> u32
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fn allocator_fitness(&self, kind: Kind) -> u32
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Auto Trait Implementations
impl RefUnwindSafe for Dynamic
impl Send for Dynamic
impl Sync for Dynamic
impl Unpin for Dynamic
impl UnwindSafe for Dynamic
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,