[−][src]Struct rendy_resource::Buffer
Implementations
impl<B> Buffer<B> where
B: Backend,
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B: Backend,
pub fn device_id(&self) -> DeviceId
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Get owned id.
pub fn assert_device_owner(&self, device: &Device<B>)
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Assert specified device is owner.
pub fn instance_id(&self) -> InstanceId
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Get owned id.
pub fn assert_instance_owner(&self, instance: &Instance<B>)
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Assert specified instance is owner.
impl<B> Buffer<B> where
B: Backend,
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B: Backend,
pub unsafe fn create(
device: &Device<B>,
heaps: &mut Heaps<B>,
info: BufferInfo,
memory_usage: impl MemoryUsage
) -> Result<Self, BufferCreationError>
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device: &Device<B>,
heaps: &mut Heaps<B>,
info: BufferInfo,
memory_usage: impl MemoryUsage
) -> Result<Self, BufferCreationError>
Create buffer, allocate memory block for it and bind.
Safety
In order to guarantee that Heap::allocate
will return
memory range owned by this Device
,
this Heaps
instance must always be used with this Device
instance.
Otherwise usage of hal methods must be always valid.
pub unsafe fn dispose(self, device: &Device<B>, heaps: &mut Heaps<B>)
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Dispose of buffer resource. Deallocate memory block.
pub fn raw(&self) -> &B::Buffer
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Get reference to raw buffer resource
pub unsafe fn raw_mut(&mut self) -> &mut B::Buffer
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Get mutable reference to raw buffer resource
pub fn block(&self) -> &MemoryBlock<B>
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Get reference to memory block occupied by buffer.
pub unsafe fn block_mut(&mut self) -> &mut MemoryBlock<B>
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Get mutable reference to memory block occupied by buffer.
pub fn info(&self) -> &BufferInfo
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Get buffer info.
pub fn visible(&self) -> bool
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Check if this buffer could is bound to CPU visible memory and therefore mappable.
If this function returns false
map
will always return InvalidAccess
.
pub fn map<'a>(
&'a mut self,
device: &Device<B>,
range: Range<u64>
) -> Result<MappedRange<'a, B>, MapError>
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&'a mut self,
device: &Device<B>,
range: Range<u64>
) -> Result<MappedRange<'a, B>, MapError>
Map range of the buffer to the CPU accessible memory.
pub fn size(&self) -> u64
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Get buffer info.
Trait Implementations
Auto Trait Implementations
impl<B> RefUnwindSafe for Buffer<B> where
<B as Backend>::Buffer: RefUnwindSafe,
<B as Backend>::Memory: RefUnwindSafe,
<B as Backend>::Buffer: RefUnwindSafe,
<B as Backend>::Memory: RefUnwindSafe,
impl<B> Send for Buffer<B> where
<B as Backend>::Buffer: Send,
<B as Backend>::Buffer: Send,
impl<B> Sync for Buffer<B> where
<B as Backend>::Buffer: Sync,
<B as Backend>::Buffer: Sync,
impl<B> Unpin for Buffer<B> where
<B as Backend>::Buffer: Unpin,
<B as Backend>::Memory: Unpin,
<B as Backend>::Buffer: Unpin,
<B as Backend>::Memory: Unpin,
impl<B> UnwindSafe for Buffer<B> where
<B as Backend>::Buffer: UnwindSafe,
<B as Backend>::Memory: RefUnwindSafe + UnwindSafe,
<B as Backend>::Buffer: UnwindSafe,
<B as Backend>::Memory: RefUnwindSafe + UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,