[−][src]Struct rendy_shader::SpirvShader
Spir-V shader.
Implementations
impl SpirvShader
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pub fn new(spirv: Vec<u32>, stage: ShaderStageFlags, entrypoint: &str) -> Self
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Create Spir-V shader from bytes.
pub fn from_bytes(
spirv: &[u8],
stage: ShaderStageFlags,
entrypoint: &str
) -> Result<Self>
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spirv: &[u8],
stage: ShaderStageFlags,
entrypoint: &str
) -> Result<Self>
Create Spir-V shader from bytecode stored as bytes. Errors when passed byte array length is not a multiple of 4.
Trait Implementations
impl Clone for SpirvShader
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fn clone(&self) -> SpirvShader
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fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Debug for SpirvShader
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impl Eq for SpirvShader
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impl Hash for SpirvShader
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fn hash<__H: Hasher>(&self, state: &mut __H)
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fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
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H: Hasher,
impl Ord for SpirvShader
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fn cmp(&self, other: &SpirvShader) -> Ordering
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#[must_use]fn max(self, other: Self) -> Self
1.21.0[src]
#[must_use]fn min(self, other: Self) -> Self
1.21.0[src]
#[must_use]fn clamp(self, min: Self, max: Self) -> Self
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impl PartialEq<SpirvShader> for SpirvShader
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fn eq(&self, other: &SpirvShader) -> bool
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fn ne(&self, other: &SpirvShader) -> bool
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impl PartialOrd<SpirvShader> for SpirvShader
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fn partial_cmp(&self, other: &SpirvShader) -> Option<Ordering>
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fn lt(&self, other: &SpirvShader) -> bool
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fn le(&self, other: &SpirvShader) -> bool
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fn gt(&self, other: &SpirvShader) -> bool
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fn ge(&self, other: &SpirvShader) -> bool
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impl Shader for SpirvShader
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type Error = ShaderError
The error type returned by the spirv function of this shader.
fn spirv(&self) -> Result<Cow<'_, [u32]>, ShaderError>
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fn entry(&self) -> &str
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fn stage(&self) -> ShaderStageFlags
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unsafe fn module<B>(
&self,
factory: &Factory<B>
) -> Result<B::ShaderModule, ShaderError> where
B: Backend,
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&self,
factory: &Factory<B>
) -> Result<B::ShaderModule, ShaderError> where
B: Backend,
impl StructuralEq for SpirvShader
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impl StructuralPartialEq for SpirvShader
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Auto Trait Implementations
impl RefUnwindSafe for SpirvShader
impl Send for SpirvShader
impl Sync for SpirvShader
impl Unpin for SpirvShader
impl UnwindSafe for SpirvShader
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,