[−][src]Enum rendy_texture::MipLevels
Number of mip levels
Variants
Generate mip levels automaticaly from image size, each mip level decreasing in resolution by half until 1x1
GenerateLevels(NonZeroU8)
Generate mip levels up to a certain level, each mip level decreasing in resolution by half
Levels(NonZeroU8)
Create the image with raw mip levels but without blitting the main texture data into them
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for MipLevels
impl Send for MipLevels
impl Sync for MipLevels
impl Unpin for MipLevels
impl UnwindSafe for MipLevels
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,