[][src]Trait rendy_texture::pixel::ChannelRepr

pub trait ChannelRepr<S> {
    type Repr: Sized + Debug + Default + Copy + Send + Sync + 'static;
}

Channel representation as a Rust type

Associated Types

type Repr: Sized + Debug + Default + Copy + Send + Sync + 'static

Newtype to reduce verbosity of representing a Channel in Rust

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Implementors

impl ChannelRepr<_8> for Inorm[src]

type Repr = u8

impl ChannelRepr<_8> for Int[src]

type Repr = u8

impl ChannelRepr<_8> for Iscaled[src]

type Repr = u8

impl ChannelRepr<_8> for Srgb[src]

type Repr = u8

impl ChannelRepr<_8> for Uint[src]

type Repr = u8

impl ChannelRepr<_8> for Unorm[src]

type Repr = u8

impl ChannelRepr<_8> for Uscaled[src]

type Repr = u8

impl ChannelRepr<_16> for Inorm[src]

type Repr = u16

impl ChannelRepr<_16> for Int[src]

type Repr = u16

impl ChannelRepr<_16> for Iscaled[src]

type Repr = u16

impl ChannelRepr<_16> for Srgb[src]

type Repr = u16

impl ChannelRepr<_16> for Uint[src]

type Repr = u16

impl ChannelRepr<_16> for Unorm[src]

type Repr = u16

impl ChannelRepr<_16> for Uscaled[src]

type Repr = u16

impl ChannelRepr<_32> for Float[src]

type Repr = f32

impl ChannelRepr<_32> for Inorm[src]

type Repr = u32

impl ChannelRepr<_32> for Int[src]

type Repr = u32

impl ChannelRepr<_32> for Iscaled[src]

type Repr = u32

impl ChannelRepr<_32> for Srgb[src]

type Repr = u32

impl ChannelRepr<_32> for Uint[src]

type Repr = u32

impl ChannelRepr<_32> for Unorm[src]

type Repr = u32

impl ChannelRepr<_32> for Uscaled[src]

type Repr = u32

impl ChannelRepr<_64> for Float[src]

type Repr = f64

impl ChannelRepr<_64> for Inorm[src]

type Repr = u64

impl ChannelRepr<_64> for Int[src]

type Repr = u64

impl ChannelRepr<_64> for Iscaled[src]

type Repr = u64

impl ChannelRepr<_64> for Srgb[src]

type Repr = u64

impl ChannelRepr<_64> for Uint[src]

type Repr = u64

impl ChannelRepr<_64> for Unorm[src]

type Repr = u64

impl ChannelRepr<_64> for Uscaled[src]

type Repr = u64

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