[−][src]Struct stb_truetype::FontInfo
Implementations
impl<Data: Deref<Target = [u8]>> FontInfo<Data>
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pub fn new(data: Data, fontstart: usize) -> Option<FontInfo<Data>>
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Given an offset into the file that defines a font, this function builds the necessary cached info for the rest of the system.
pub fn get_num_glyphs(&self) -> u32
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pub fn find_glyph_index(&self, unicode_codepoint: u32) -> u32
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If you're going to perform multiple operations on the same character and you want a speed-up, call this function with the character you're going to process, then use glyph-based functions instead of the codepoint-based functions.
pub fn get_codepoint_shape(&self, unicode_codepoint: u32) -> Option<Vec<Vertex>>
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Returns the series of vertices encoding the shape of the glyph for this codepoint.
The shape is a series of countours. Each one starts with a moveto, then consists of a series of mixed lineto and curveto segments. A lineto draws a line from previous endpoint to its x,y; a curveto draws a quadratic bezier from previous endpoint to its x,y, using cx,cy as the bezier control point.
pub fn get_glyph_box(&self, glyph_index: u32) -> Option<Rect<i16>>
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Like get_codepoint_box
, but takes a glyph index. Use this if you have
cached the glyph index for a codepoint.
pub fn get_codepoint_box(&self, codepoint: u32) -> Option<Rect<i16>>
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Gets the bounding box of the visible part of the glyph, in unscaled coordinates
pub fn is_glyph_empty(&self, glyph_index: u32) -> bool
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returns true if nothing is drawn for this glyph
pub fn get_glyph_shape(&self, glyph_index: u32) -> Option<Vec<Vertex>>
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Like get_codepoint_shape
, but takes a glyph index instead. Use this
if you have cached the glyph index for a codepoint.
pub fn get_glyph_h_metrics(&self, glyph_index: u32) -> HMetrics
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like get_codepoint_h_metrics
, but takes a glyph index instead. Use
this if you have cached the glyph index for a codepoint.
pub fn get_glyph_kern_advance(&self, glyph_1: u32, glyph_2: u32) -> i32
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like get_codepoint_kern_advance
, but takes glyph indices instead. Use
this if you have cached the glyph indices for the codepoints.
pub fn get_codepoint_kern_advance(&self, cp1: u32, cp2: u32) -> i32
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an additional amount to add to the 'advance' value between cp1 and cp2
pub fn get_codepoint_h_metrics(&self, codepoint: u32) -> HMetrics
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left_side_bearing
is the offset from the current horizontal position
to the left edge of the character advance_width
is the offset
from the current horizontal position to the next horizontal
position these are
expressed in unscaled
coordinates
pub fn get_v_metrics(&self) -> VMetrics
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ascent
is the coordinate above the baseline the font extends; descent
is the coordinate below the baseline the font extends (i.e. it is
typically negative) line_gap
is the spacing between one row's
descent and the next row's ascent... so you should advance the
vertical position by ascent - descent + line_gap
these are expressed in unscaled coordinates, so
you must multiply by the scale factor for a given size
pub fn get_bounding_box(&self) -> Rect<i16>
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the bounding box around all possible characters
pub fn scale_for_pixel_height(&self, height: f32) -> f32
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computes a scale factor to produce a font whose "height" is 'pixels' tall. Height is measured as the distance from the highest ascender to the lowest descender; in other words, it's equivalent to calling GetFontVMetrics and computing: scale = pixels / (ascent - descent) so if you prefer to measure height by the ascent only, use a similar calculation.
pub fn units_per_em(&self) -> u16
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Returns the units per EM square of this font.
pub fn scale_for_mapping_em_to_pixels(&self, pixels: f32) -> f32
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computes a scale factor to produce a font whose EM size is mapped to
pixels
tall. This is probably what traditional APIs compute, but
I'm not positive.
pub fn get_glyph_bitmap_box_subpixel(
&self,
glyph: u32,
scale_x: f32,
scale_y: f32,
shift_x: f32,
shift_y: f32
) -> Option<Rect<i32>>
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&self,
glyph: u32,
scale_x: f32,
scale_y: f32,
shift_x: f32,
shift_y: f32
) -> Option<Rect<i32>>
like get_codepoint_bitmap_box_subpixel
, but takes a glyph index
instead of a codepoint.
pub fn get_glyph_bitmap_box(
&self,
glyph: u32,
scale_x: f32,
scale_y: f32
) -> Option<Rect<i32>>
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&self,
glyph: u32,
scale_x: f32,
scale_y: f32
) -> Option<Rect<i32>>
like get_codepoint_bitmap_box
, but takes a glyph index instead of a
codepoint.
pub fn get_codepoint_bitmap_box_subpixel(
&self,
codepoint: u32,
scale_x: f32,
scale_y: f32,
shift_x: f32,
shift_y: f32
) -> Option<Rect<i32>>
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&self,
codepoint: u32,
scale_x: f32,
scale_y: f32,
shift_x: f32,
shift_y: f32
) -> Option<Rect<i32>>
same as get_codepoint_bitmap_box, but you can specify a subpixel shift for the character
pub fn get_codepoint_bitmap_box(
&self,
codepoint: u32,
scale_x: f32,
scale_y: f32
) -> Option<Rect<i32>>
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&self,
codepoint: u32,
scale_x: f32,
scale_y: f32
) -> Option<Rect<i32>>
get the bounding box of the bitmap centered around the glyph origin; so the bitmap width is x1-x0, height is y1-y0, and location to place the bitmap top left is (left_side_bearing*scale, y0). (Note that the bitmap uses y-increases-down, but the shape uses y-increases-up, so CodepointBitmapBox and CodepointBox are inverted.)
pub fn get_font_name_strings(&self) -> FontNameIter<'_, Data>ⓘ
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Trait Implementations
impl<Data: Clone + Deref<Target = [u8]>> Clone for FontInfo<Data>
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impl<Data: Copy + Deref<Target = [u8]>> Copy for FontInfo<Data>
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impl<Data: Debug + Deref<Target = [u8]>> Debug for FontInfo<Data>
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Auto Trait Implementations
impl<Data> RefUnwindSafe for FontInfo<Data> where
Data: RefUnwindSafe,
Data: RefUnwindSafe,
impl<Data> Send for FontInfo<Data> where
Data: Send,
Data: Send,
impl<Data> Sync for FontInfo<Data> where
Data: Sync,
Data: Sync,
impl<Data> Unpin for FontInfo<Data> where
Data: Unpin,
Data: Unpin,
impl<Data> UnwindSafe for FontInfo<Data> where
Data: UnwindSafe,
Data: UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,