Struct gfx::shade::core::SamplerVar[][src]

pub struct SamplerVar {
    pub name: String,
    pub slot: u8,
    pub ty: SamplerType,
    pub usage: Usage,
}

Sampler shader parameter.

Fields

name: String

Name of this sampler variable.

slot: u8

Slot of this sampler variable.

ty: SamplerType

Type of this sampler.

usage: Usage

What program stage this texture is used in.

Trait Implementations

impl Clone for SamplerVar[src]

impl Debug for SamplerVar[src]

impl Eq for SamplerVar[src]

impl Hash for SamplerVar[src]

impl PartialEq<SamplerVar> for SamplerVar[src]

impl StructuralEq for SamplerVar[src]

impl StructuralPartialEq for SamplerVar[src]

Auto Trait Implementations

impl RefUnwindSafe for SamplerVar

impl Send for SamplerVar

impl Sync for SamplerVar

impl Unpin for SamplerVar

impl UnwindSafe for SamplerVar

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.